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Posted (edited)
19 hours ago, BIGNEWY said:

Terrain teams do not work on modules. 

thank you 

Okay. ED may do this already, but I would suggest having sub-teams for R&M (Revision and Maintenance) and others for New Development.

Edited by plott1964
duplicates

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Posted

My issue with this whole thing is that we in community that support ED really have no way of knowing that our requests are even being considered or implemented until ... they are.

ED never says. "We hear you. We will be implementing these features by this date." We only here the dreaded "maybe" and "in the future". This community provides a lot of insight and experience not only to ourselves, but to ED as well and we all do it in support of making DCS better. I would just like to see definitive timelines and a better interaction with us in the community.

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PC specs:

Intel Core i7-13700K [Raptor Lake 3.4GHz Sixteen-Core LGA 1700] (stock clock)/64.0 GB RAM/RTX 3080 GPU (stock clock)/Windows 10 Home/Multiple M.2 SSD Drives/T.Flight HOTAS X/HP Reverb G2

  • ED Team
Posted
9 minutes ago, plott1964 said:

Okay. ED may do this already, but I would suggest having sub-teams for R&M (Revision and Maintenance) and others for New Development.

Maybe you are unaware but we have many teams, more than 50% of our team work on the core of DCS, we have modules teams, and terrain teams. Everyone is working as fast as they can on the tasks they have been given.

We do not share timelines until we are close to release. We share our plans and our work shows in our change logs and newsletters.

thank you  

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Posted (edited)

Yes. of course I'm unaware. Thanks for the input. So, 50% work on DCS core and 50% are split between terrains and modules? ...or am I getting even more confused?

Edited by plott1964

PC specs:

Intel Core i7-13700K [Raptor Lake 3.4GHz Sixteen-Core LGA 1700] (stock clock)/64.0 GB RAM/RTX 3080 GPU (stock clock)/Windows 10 Home/Multiple M.2 SSD Drives/T.Flight HOTAS X/HP Reverb G2

  • ED Team
Posted
1 minute ago, plott1964 said:

Yes. of course I'm unaware. Thanks for the input. So 50% work on DCS core and 50% are split between terrains and modules? ...are am I getting even more confused?

As mentioned we have many teams, coders, artists, management, backend, support, community management ect just like any company.

We have been creating combat sims for many years, everyone is working where they should be, and the project managers are the ones who decide what work gets done. It may not align with what you want or what I want, but they are the ones with the full picture and the experience to make the right choices to ensure DCS keeps developing. 

thanks 

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Posted

Since there are many knowledgeable users here, I am currently considering whether there might be a way to support the ED team in some way. Perhaps some of the preparation, implementation, or testing work could be taken on by the DCS forum?

System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 8TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle

DCS: All terrains, allmost all modules, most user flyable mods - CA, WWII Assets

  • ED Team
Posted
3 minutes ago, TheBiggerBass said:

Since there are many knowledgeable users here, I am currently considering whether there might be a way to support the ED team in some way. Perhaps some of the preparation, implementation, or testing work could be taken on by the DCS forum?

Hi, 

best way to support us is to report issues you find in our bugs section with as short as possible track replays with only the units needed to show any problem. We try to get to as many reports as we can, we dont always succeed but feel free to DM me or nineline any time. 

thank you 

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

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