Beldin Posted March 15 Posted March 15 (edited) There is one catch. I've not resolved the texture conflict with the "Cold War Asset Mod". I have identified the problem and hope to have fixed soon. So for early access you have 3 options; 1. Remove the CWA mod. Not the best option I know. 2 Use included "fix" texture B-29.zip that only "breaks" CWA TU-4 and Tu-16 in CWA Mod(they will have missing textures) (Please read the read me file) 3 Keep full CWA mod and ignore funky Lun Class textures. Adding livery helps a bit. So if you can manage one of those options here's the current state of the Mod. All weapons work. Although aft turret may have tracking issues. Model animations are a bit crude. Only weapons are animated. No flight surfaces or engines yet. Wake effect not quite right. No engine exhaust. Can be sunk but there are no damage textures. Fire/smoke effects may sometimes be out of position. 3 units MD-160, MD-161 and MD-162. No in "game differences" other than unit names. For testing/development. ME list names start with "Project 903". Only available to Russia, I might have added "USSR" Livery folders are setup but no liveries are included yet. All unit use default textures. (Only MD-160 has Texture file added to livery folder) Simple but IMPORTANT "How to pilot an ekranoplan" read me file included. Install in Tech folder. https://www.dropbox.com/scl/fi/461ixk7jjeaxpa8ekn5zv/Lun-EA-V1.zip?rlkey=qfnmuh7lw29zwamb87um3idtn&st=4wl6w07j&dl=0 Edited March 15 by Beldin 5 7
Tomcatter87 Posted March 16 Posted March 16 Hope there will be a fix for the texture issue - both mods would complement each other really nicely. Modules: F-14A/B | M-2000C | AJS-37 | Mi-24P | F/A-18C | A-10C II | F-16C | UH-1H | F-5E | Mi-8 | FC 3 | AV-8B | A-4E | Gazelle | Ka-50 | Yak-52 | CE2 Maps: Syria | Marianas | NTTR | Persian Gulf | Caucasus Setup: Virpil WarBRD Base & VFX | TM Warthog | Arozzi Velocita Stand | Monstertech Mount | MFG Crosswind | Cougar MFDs | VRInsight Panel | JetSeat 908 | TrackIR
Beldin Posted March 16 Author Posted March 16 1 hour ago, Tomcatter87 said: Hope there will be a fix for the texture issue - both mods would complement each other really nicely. There is. I know what it is, I just have to figure out how to do it now.. Thank you and please stand by......... Planning on including the 2nd unfinished "Rescue" variant in the next update once I fix the texture issue. 8 1
chen Posted March 17 Posted March 17 Hi ,Beldin,this mod is my favouris,thank you very much! except the texture iusse,there is another iusse,that the rear covers of th missiles luncher tubes could not open! 2
chen Posted March 17 Posted March 17 (edited) and I know that the lun has wheels and speed brake,could you let it move frome water to the land ? Edited March 17 by chen 1
Beldin Posted March 17 Author Posted March 17 5 hours ago, chen said: Hi ,Beldin,this mod is my favouris,thank you very much! except the texture iusse,there is another iusse,that the rear covers of th missiles luncher tubes could not open! Thank you. And yes I will be redoing the hatch animations at some point and I will included the rear hatch 5 hours ago, chen said: and I know that the lun has wheels and speed brake,could you let it move frome water to the land ? Unfortunately the way the current version is coded it is impossible to to add gear or get it to operate on land. 3
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