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Posted

There are two problems with the hack time start/stop and reset logic:

  1. Using DED Increment to start hack time progression. DED Increment again stops hack time progression. Pressing DED Increment a third time causes the hack time to continue counting as if it was never stopped. It should start counting from the value it stopped at.
  2. Using DED Increment to start hack time progression. DED Increment again to stop hack time progression. At this point it is impossible reset hack time with the progression stopped. It is only possible to reset the hack time with the progression running. It should also work with the hack time progression being stopped.

Refer to page 114 of the DCS: F-16C Viper Early Access Guide (Version 20th December 2024). Track is attached.

hacktime_logic_issues.trk

Posted

For the first one, AFAICT it's actually correct as is. After starting the count, second INC depress merely freezes the display, not the count. Third INC depress unfreezes the display, after which the display returns to show the count that has continued in the background. Unless, of course, you have some more relevant data for the DCS variant or something like that.

Posted

I just interpreted it to be a bug following the way it is described in the early access manual. You may very well be right though. If that's the case, perhaps the manual should be revised to make that more clear. 

That would just leave the strange reset logic to be reconsidered.

  • 2 months later...
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