dlder Posted April 5 Posted April 5 I've played the mission and in flight a message popped up saying the SEAD flight was unable to knock out the SAMs and I should return to base. In TacView I saw that they didn't fire any missiles... Loading the mission in the ME revealed, that both SEAD flights had no ARMs loaded. Problem #2 my 3rd Wingman was positioned in the hangar of the static F-4 and pretty much destroyed itself trying to Taxi out of the hangar. Repositioning the jet to a "free" hangar resolves that problem. OpenXR-Switcher: to easily switch OpenXR runtimes as well as en-/disable API layers Kneeboard-Picture-Viewer: my own take on a Kneeboard for a 2nd monitor, that acts more or less as a better picture viewer. F-15CX mod: my own take on a simple F-15C upgrade English Avionics with Native Betty: you can now have English HUD on non US planes and still hear the native Betty!
Flappie Posted April 5 Posted April 5 Hi. I checked this mission but couldn't find any weapon issue for the SEAD F-4E group: F-5E > Mission > AWACS Hunt (Caucasus) If you refer to a different mission, please give us the path to the mission file. ---
dlder Posted April 5 Author Posted April 5 Well, even equipped with ARM the A-4E didn't manage to shoot even missile, destroy even 1 SAM... 20 minutes ago, Flappie said: Hi. I checked this mission but couldn't find any weapon issue for the SEAD F-4E group: F-5E > Mission > AWACS Hunt (Caucasus) If you refer to a different mission, please give us the path to the mission file. Yep, that's the one... Should I upload a track file or wouldn't the mission file be better in this case? Scheibenkleister... is this the forum for the Full Fidelity F-5E? 'cause I'm using the "FC4" ("F-5E_FC" or "F-5E-3_FC") DCSWorld\Mods\aircraft\F-5E_FC\Missions\Single\F-5E FC Caucasus - AWACS.miz OpenXR-Switcher: to easily switch OpenXR runtimes as well as en-/disable API layers Kneeboard-Picture-Viewer: my own take on a Kneeboard for a 2nd monitor, that acts more or less as a better picture viewer. F-15CX mod: my own take on a simple F-15C upgrade English Avionics with Native Betty: you can now have English HUD on non US planes and still hear the native Betty!
Flappie Posted April 5 Posted April 5 Yes, the present section is for the full fidelity F-5E, but it's OK. Issue reproduced and reported. Thanks for the heads up. ---
dlder Posted April 5 Author Posted April 5 Sweet, ty!! Btw.: I've posted my Tacview here; what you can't see is the wingman 3 getting destroyed when taxiing out of the hangar, as I've already corrected that. But you can see that even with ARM missiles, the A-4E don't attack the SAMs and get shot down. But another issue presented itself while viewing the Tacview file: the enemy MiG-21 didn't attack us -> they just returned to their respective airports!? I've attacked one of the MiGs escorting the A-50, and I thought it very weird that it didn't move or defend while I closed the distance. I had my radar on, so it should've seen me and react. Cheers mate! 1 OpenXR-Switcher: to easily switch OpenXR runtimes as well as en-/disable API layers Kneeboard-Picture-Viewer: my own take on a Kneeboard for a 2nd monitor, that acts more or less as a better picture viewer. F-15CX mod: my own take on a simple F-15C upgrade English Avionics with Native Betty: you can now have English HUD on non US planes and still hear the native Betty!
Flappie Posted April 5 Posted April 5 Thank you very much. I've added your findings to the report. 1 ---
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