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Posted

I'd like to have a free camera view when placing units within the mission editor.  That way I can get a "street level view" of my unit placement and have a better idea of where I've placed them.  Such as placing units in towns or within forests etc.  

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Posted
2 hours ago, Pmedic548 said:

I'd like to have a free camera view when placing units within the mission editor.  That way I can get a "street level view" of my unit placement and have a better idea of where I've placed them.  Such as placing units in towns or within forests etc.  

Not sure how that would work, as the 3d map won't load unless you start the mission. So while a bit of a main in the ass. I think we just have to accept that we have to live with loading the mission to check placement 

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

Posted
20 hours ago, Gunfreak said:

Not sure how that would work, as the 3d map won't load unless you start the mission. So while a bit of a main in the ass. I think we just have to accept that we have to live with loading the mission to check placement 

It would work by ED dedicating the resources to add a 3D rendering capability to the mission editor.

Or by ED adding a unit-placement capability to the "prepare mission" feature.

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  • 1 month later...
Posted

I too believe adding the ability to view objects in 3D while in the mission editor would be a great add.  It would allow me to create missions much quicker and execute quality control without having to launch the mission and find the object by repeatedly hitting F12.  

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