Critter Posted April 20 Posted April 20 Just started the campaign. Upon engine start you can hear the engines at idle in the background but you also hear the engines at power? So one sound channel is idle and the other is at power. Hope that makes sense.
Reflected Posted April 20 Posted April 20 Sorry it doesn't, but why aren't you asking Heatblur? Even if there was a bug, I don't have access to the Phantom's sound model. Are you sure it's not other jets at the base that you're hearing? 2 Facebook Instagram YouTube Discord
Critter Posted April 20 Author Posted April 20 I'm not asking HB because the issue didn't start until I started the campaign. Its ENTIRELY possible that I have been flying the F-4,for many hours, prior to your campaign and didn't have the issue. I got it figured out. Mellow out, I enjoy your campaigns, have been eagerly awaiting this campaigns release. I will ask questions as I am a paying customer. Thanks!
Reflected Posted April 20 Posted April 20 1 hour ago, Critter said: I'm not asking HB because the issue didn't start until I started the campaign. Its ENTIRELY possible that I have been flying the F-4,for many hours, prior to your campaign and didn't have the issue. I got it figured out. Mellow out, I enjoy your campaigns, have been eagerly awaiting this campaigns release. I will ask questions as I am a paying customer. Thanks! OK, but how on earth do you think I can influence engine sounds from within the mission editor? The campaign came with an update, which may very well have caused several bugs (see Jester not doing the INS alignment). That's my point, no offense, I just have no idea why you reported it to me. Care to share what the issue was? You said you figured it out. 1 Facebook Instagram YouTube Discord
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