Jump to content

Recommended Posts

Posted

Hi, is there any way to reduce the megabyte size of DDS textures for skins so we can maintain 4K resolution and not lose image quality? I say this because a 4K skin consumes 83 mg of space. Best regards, and thanks.

Posted
13 hours ago, jack333 said:

Hi, is there any way to reduce the megabyte size of DDS textures for skins so we can maintain 4K resolution and not lose image quality? I say this because a 4K skin consumes 83 mg of space. Best regards, and thanks.

You may want to take a look at this:

 

  • Like 1

14900KS | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 6600 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero

  • 1 month later...
Posted

What are you saving your files as?
4k files at BC7 compression with mipmaps will end up as 21.8MB files per. Without mipmaps this would go down to 16MB but you will have jagged edges when zooming out/further away.
Ill add an image for how i export my psd to dds as reference
image.pngnull

image.png

  • Like 1
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...