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Posted

Correct me if I'm wrong guys, seems the airfields in Germany map is generally flat, from many screenshots can see the airfields are super flat and like a straight rectangles. I know the 90% of the time we're in the air but different terrain bumping can bring the special landing\takeoff experience, just like Ugra them selves did very good on the Syria map the İncirlik air base. And ED's Guam, they have non flat runways that's a sign of they care about Terrain experience.

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Posted (edited)
2025/4/27 PM9点23分,sith1144说:

Were there actually any fields in Germany with runways that bumpy IRL?

1: Spangdahlem is flat in game but I can tell you from working the line there that it is the most uneven, sloped flightline I’ve ever seen. It got so bad in the winter that jets would avoid sections of the ramp to prevent going into the grass. The topography is completely off for the Rhineland.

Also unrelated, I can’t even put A10’s in the HAS’s that belonged to the 81st at Spangdahlem unless I make them ground starts on the hard stand in front of the shelter.                       

2: OK so here's the FACTS... (taken from Jepperson)

Frankfurt (EDDF) - I'll take the centre.

07C (then 07L) - 328ft / 25C (then 25R) - 363ft

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Leipzig Halle (EDDP)

08L - 418ft / 26R - 448ft

08R - 428ft / 26L - 470ft

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Berlin Brandenburg EDDB (others like Tempelhof no longer operational)

06L - 141ft / 24R - 153ft

06R - 152ft / 24L -149ft

So Berlin is relatively flat - airport centre height of 156ft, so just 15ft top to bottom. Others slightly more varied (that I looked at). This is more than enough height data & differential to produce visual undulations. The Egypt map is my favourite for realistic looking vertical differences along a runway.

[ Answers from my Reddit post for the same topic] 

Edited by 1130
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I miss the old days when Novalogic's Comanche Gold is on 😄

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