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Posted

One of the best campaigns I have played so far. Not only very well thought through, but I also like how you tried to make it as realistic as it goes with the means at hand. A very great job. As a non airforce pilot and never be able to be sitting in a jet, but a "child of TopGun", this was one of my finest experiences.

I do not have really an idea, what you can do better. Just keep doing, what you do! For the former question about "flying each mission with an air start", I came to the conclusion, that this is actually NOT necessary. You could consider one thing, though, if you wish:
You could put into the 2 v unk and 4 v unk missions a bit more randomness, conserning SAMs and the wildcard. Say for example, a 40% chance on mission start to have a SAM-site up and a 60% chance to have a wildcard in the game. and even maybe a 10% chance to fly against Floggers. That would be everything you had in the campaign and no need for an air start of every single mission, which I understand is not your intend and goal in the campaign.

Nevertheless - awesome job to you, Sir, and Bio! Next up for me will be "Speed and Angels" and since you made some missions for the Phantom, I consider buying these along with the jet! 

A fan 🙂

  • 2 months later...
Posted (edited)

I agree, the company is very interesting and conveys the atmosphere. There's only one problem for me. I don't always understand what needs to be done. For example, the word "saddle" in Russian is used only in relation to a horse. The word "join" would be clearer. For example, "join from the right 1-5 miles away." Option "saddle on the right 1-5 miles away") Perhaps this is the cowboy slang of the US Air Force.🙂

Edited by ASW
  • Like 1

GreyCat_SPb

 

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