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Can't bring ground Units to life with 'group late activation'


Go to solution Solved by Kanelbolle,

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Posted

So the idea of the whole mission is to have 3 battle corridors with its units set to late activation and bring them to life by choosing a different flight.

I.e. I have Devil flight tasked with SEAD and whenever during the mission I choose this slot and take control, units in the i.e. west corridor should activate and begin their tasks.

So forth with other flights and the other units in its' corridors.

I tried different settings. What works are the 'Time is more' or 'Units in Zone' triggers, but they doesn't seem to fit here for me.

I don't want to activate other units by just accidentally entering their trigger zones.

So generally asking, according to the screenshot below, what did I do wrong here? Whats the best triggers and their settings for this scenario?

And sorry to say but I'm one of these .lua and MIST etc nuts. Just above my head and time. So I'd really appreciate a solution with the options I have in the editor itself - if this is doable.

 

Thanks champs and happy landings

 

Screen_250523_083828.png

Brrrrrrrrrrrt

I'd rather call in a Strike Eagle...

I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5

  • Solution
Posted
44 minutes ago, NoJoy said:

So the idea of the whole mission is to have 3 battle corridors with its units set to late activation and bring them to life by choosing a different flight.

I.e. I have Devil flight tasked with SEAD and whenever during the mission I choose this slot and take control, units in the i.e. west corridor should activate and begin their tasks.

So forth with other flights and the other units in its' corridors.

I tried different settings. What works are the 'Time is more' or 'Units in Zone' triggers, but they doesn't seem to fit here for me.

I don't want to activate other units by just accidentally entering their trigger zones.

So generally asking, according to the screenshot below, what did I do wrong here? Whats the best triggers and their settings for this scenario?

And sorry to say but I'm one of these .lua and MIST etc nuts. Just above my head and time. So I'd really appreciate a solution with the options I have in the editor itself - if this is doable.

 

Thanks champs and happy landings

 

Screen_250523_083828.png

Have you tried checking for "Unit Alive" instead of group with "OR" between them ?

Example:

Unit Alive (Unit 1)

OR

Unit Alive (Unit 2)

OR

Unit Alive (Unit 3)

OR

Unit Alive (Unit 4)

Posted (edited)

It did work by setting the condition to 'unit alive' for the flights. Thanks!

Cheers

Edited by NoJoy

Brrrrrrrrrrrt

I'd rather call in a Strike Eagle...

I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5

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