scommander2 Posted June 7 Posted June 7 I guess the ship is on the different group and I could not update it back to the group "CSG-1". The group is maxed out. Spoiler Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Win 11 Pro
bfl Posted June 8 Author Posted June 8 I didn't know how to make this work, so I looked for clips that might help. Maybe some of them are outed. Do you know any instruction clips that I could watch, & fix this?
pokeraccio Posted June 9 Posted June 9 (edited) 21 hours ago, bfl said: I didn't know how to make this work, so I looked for clips that might help. Maybe some of them are outed. Do you know any instruction clips that I could watch, & fix this? Hi, try to have a look at this one by Wags, to create a battle group I would say from 6:20 mark there are some good hints. On your mission, I would spread them out a little bit, let's say at least 1.0/1.5 nm from the Carrier. Give the ships not less then 3500 feet of space between them otherwise I believe they get crazy trying to avoid the preceding ones. I would also remove the single ship in the middle of the Battle group (pic). Try to see if like that it works. Edited June 9 by pokeraccio pic 1 Pokeraccio Forum: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Spitfire LF Mk.IX QRH / Checklist / Pilot's Note Kneeboard by Pokeraccio
Honez Posted June 15 Posted June 15 With regard to the carrier, create it first, then add ships to that group and they will follow perfectly. Also, if your using the "Super Carrier" with the latest directors, keep in mind that they will try and park incoming planes in spots where we used to be able to place static aircraft. Now, if you want to place aircraft on the deck in and around the supper structure you need to make them "uncontrolled" not static objects. Hope this helps!
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