NibblesGER Posted June 21 Posted June 21 Hi there, After the latest update there seem to be problems with AI crossing the runway (at least mission 6,7 and 8, but I guess all). You can force them however by turning back and rolling behind them. Further on mission 8 the F15E won't takeoff so I'm basically stuck at start. Kind regards
Reflected Posted June 21 Posted June 21 Thanks, OrbX is aware and looking at it. In the meantime, could you please post a track? Facebook Instagram YouTube Discord
BoFrost Posted June 22 Posted June 22 Hi, I also have reported a bug at the Baltic Dragon campaign for the F-18. Just started the campaign and re-tried M01. After the update the spawn point of player fighte is total diferent place, and the first Devil flight, which should takeoff before our flight, just stays at the runway starting point, and the lead from our flight will not take off, as the runway is blocked. So hopefully this will be solved soon. Unfortunately it seems that only me is reporting this. And no one is commenting. Hoping at least for updates on the thread for next week Regards Frank System: Asus ROG STRIX X570 , Ryzen 9 5900X , ASUS ROG STRIX LC 240 , 64 GB GSkill 3200 Trident Z , Powercolor Red Devil RX 6900 XT , Running SSD only Input: Thrustmaster HOTAS Warthog , Saitek Pro Flight Rudder Pedals , Track IR 5, VoiceAttac with Vaicom Pro, HP Reverb G2 DCS Open Beta , Nevada NTTR Map, Persian Gulf Map , Syria Map, F-14 Tomcat , F/A-18C Hornet , F-16 Viper, AV-8B Harrier, Supercarrier
Solution Reflected Posted June 23 Solution Posted June 23 I already replicated the bug and sent it to ED. It’s a dcs wide ai bug. I guess the workaround for now is, once you get clearance from tower, buglt lead doesn’t take off is to go around them, take off, and then circle back to rejoin 14 hours ago, BoFrost said: Hi, I also have reported a bug at the Baltic Dragon campaign for the F-18. Just started the campaign and re-tried M01. After the update the spawn point of player fighte is total diferent place, and the first Devil flight, which should takeoff before our flight, just stays at the runway starting point, and the lead from our flight will not take off, as the runway is blocked. So hopefully this will be solved soon. Unfortunately it seems that only me is reporting this. And no one is commenting. Hoping at least for updates on the thread for next week Regards Frank Baltic does not monitor this section of the forums, please reach out to him in his section to let him know. Facebook Instagram YouTube Discord
Reflected Posted June 30 Posted June 30 Good news! ED and OrbX already fixed it internally, a fix is coming in the next update. 1 1 Facebook Instagram YouTube Discord
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