DimSim Posted yesterday at 04:44 AM Posted yesterday at 04:44 AM Seeing this error box after completing Mission 8. "Can not open debriefing file". I've seen this before in the past. Don't remember if that means the mission referenced a bad object or a general game bug. I see in dcs.log 2025-06-22 04:38:28.873 INFO EDTERRAIN4 (40604): ITerrainContextImpl4::setTextureMode(full=1) 2025-06-22 04:38:29.103 ERROR LUA-TERRAIN (Main): getObjectPosition: object is not exists 2025-06-22 04:38:31.931 WARNING LOG (54084): 88 duplicate message(s) skipped. 2025-06-22 04:38:31.931 ERROR LuaGUI (Main): ERROR loading debrief.log: constant table overflow stack traceback: [C]: ? [C]: in function 'loadfile' [string "./MissionEditor/modules/me_debriefing.lua"]:476: in function 'load' [string "./MissionEditor/modules/me_debriefing.lua"]:422: in function 'show' [string "./MissionEditor/MissionEditor.lua"]:699: in function 'openReturnScreen' [string "./MissionEditor/MissionEditor.lua"]:717: in function <[string "./MissionEditor/MissionEditor.lua"]:711> 2025-06-22 04:38:31.938 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [3840, 2160]
ChillNG Posted yesterday at 07:05 AM Posted yesterday at 07:05 AM (edited) 2 hours ago, DimSim said: Seeing this error box after completing Mission 8. "Can not open debriefing file". I've seen this before in the past. Don't remember if that means the mission referenced a bad object or a general game bug. I see in dcs.log 2025-06-22 04:38:28.873 INFO EDTERRAIN4 (40604): ITerrainContextImpl4::setTextureMode(full=1) 2025-06-22 04:38:29.103 ERROR LUA-TERRAIN (Main): getObjectPosition: object is not exists 2025-06-22 04:38:31.931 WARNING LOG (54084): 88 duplicate message(s) skipped. 2025-06-22 04:38:31.931 ERROR LuaGUI (Main): ERROR loading debrief.log: constant table overflow stack traceback: [C]: ? [C]: in function 'loadfile' [string "./MissionEditor/modules/me_debriefing.lua"]:476: in function 'load' [string "./MissionEditor/modules/me_debriefing.lua"]:422: in function 'show' [string "./MissionEditor/MissionEditor.lua"]:699: in function 'openReturnScreen' [string "./MissionEditor/MissionEditor.lua"]:717: in function <[string "./MissionEditor/MissionEditor.lua"]:711> 2025-06-22 04:38:31.938 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [3840, 2160] Few things I've seen cause it in the past, either an invalid object name that uses an apostrophe in the name, or a reserved Lua name used in a trigger (although ED did fix that). I'll double check the mission to make sure nothing like that is going on. If you have mods installed then as ever please try after removing and running a repair. Edited yesterday at 07:12 AM by ChillNG
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