Mike Busutil Posted Saturday at 12:18 AM Posted Saturday at 12:18 AM I want to start working on some skins but we do not have a paint kit available. I have always worked from a paint kit that included all the layers and have not yet tried without one. I guess the workaround is to grab a default skin and edit the dds file into a bmp image and edit from there in photoshop. For some reason I have an issue where my program DXTBmp or Photoshop is not reading the default dds files. Am I doing this wrong or is there something else I am supposed to do? Thanks for any intel. [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Mike Busutil/apply/
-Rudel- Posted Saturday at 06:40 PM Posted Saturday at 06:40 PM I use the Intel Plugin saving them as BC7 compression. Try using it to open them. The "No Carrier Markings / Clean" liveries are meant for artists to use as a base, until I can get a template properly made. https://gametechdev.github.io/Intel-Texture-Works-Plugin/ 1 https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
Mike Busutil Posted Saturday at 08:13 PM Author Posted Saturday at 08:13 PM Thank you sir. [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Mike Busutil/apply/
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