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Mike Busutil

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About Mike Busutil

  • Birthday 10/22/1982

Personal Information

  • Flight Simulators
    DCS World.
    CloudCap PCC ;)
  • Location
    U.S.A!
  • Interests
    DCS, Aviation, Muscle cars
  • Occupation
    Lead Flight Instructor / Chief Test Pilot / Training Group Manager

Recent Profile Visitors

21700 profile views
  1. Burn it off and or release any drop tanks.
  2. The Boeing B-17 Flying Fortress is a must have! I would love to have a Professional flight model DCS B-17G where we have to manage four radial engines, navigate to targets, defend the ship with a full multicrew, deliver bombs on target and get everyone home safe.
  3. Updated to version 3. Please update if you have an earlier version or download the latest version here: https://www.digitalcombatsimulator.com/en/files/3345416/ Updated version includes: Improvements to checklist flow. Corrections from R-2800-8 to R-2800-8W. Improvements to real world procedures. Emergency procedure corrections. Added additional emergency procedures. Added flap limits table. 36 pages total.
  4. The Corsair manual states "Above 25,000 feet use normal rated power (2550 rpm) because of loss in efficiency at 2700 rpm".
  5. Gold Digger got an update. Find it here. https://www.digitalcombatsimulator.com/en/files/3345542/
  6. Most likely its referring to the initial standard production model F4U-1 which was the most mass produced version. Its performance data of 335 mph at 15,000' is consistent with the F4U-1's known capability's.
  7. This was in the patch notes about the F4U: AI aircraft. AI F4U will not engage shipping with BAT bomb - fixed
  8. Autostart and stop does work. I just don't ever use it.
  9. AUTOSTART!?!?!?!
  10. The "Main" and the "Reserve" are the same fuel tank. (Main) The fuel pickup for the "Reserve" selector is just lower in the main tank allowing to draw from the lower portion of the main tank, ensuring fuel availability when the main supply runs low. If you run out of fuel in the "Main" tank, you can select "Reserve" to start picking up fuel again. There are two fuel pumps in the Corsair: Engine-Driven Fuel Pump. Auxiliary (Booster) Fuel Pump The primary fuel pump is an engine-driven pump, mechanically powered by the Pratt & Whitney R-2800-8W engine via an accessory drive. This pump was responsible for delivering fuel from the main tank (or selected external drop tank) to the engine’s carburetor under normal operating conditions and directly tied to engine RPM, meaning fuel flow increased with engine speed. In negative-G maneuvers or when fuel levels were low, the engine-driven pump could experience cavitation or fuel starvation, necessitating a backup pump. The Auxiliary (Booster) Fuel Pump ensures positive fuel pressure during critical phases of flight, such as takeoff, landing, high-altitude operations, or combat maneuvers. Prevented fuel starvation in situations where the engine-driven pump alone was insufficient, such as during negative-G maneuvers, steep climbs, or when switching between tanks (e.g., from drop tanks to main tank) and assisted in priming the engine during startup. The wing fuel tanks, which were present in earlier models like the F4U-1 and F4U-1A (each holding 62 US gallons, unarmored, and non-self-sealing), were removed in the F4U-1D. This was primarily to reduce vulnerability to enemy fire, as these tanks were prone to leaks and fires due to their lack of armor and self-sealing features. Additionally, the removal saved weight and made room for the fighter-bomber role, which required mounting points for external ordnance like bombs and rockets. In earlier Corsair variants, the wing tanks were located in the leading edge of the outer wing panels, outboard of the guns. These were primarily used for ferry missions and were often not filled during combat due to their vulnerability. By the time the F4U-1D was introduced in April 1944, the design prioritized external fuel options to compensate for the loss of internal wing tank capacity.
  11. You should make that your profile picture. You have posted it about 46 times...
  12. I have noted this behavior with a cross wind and suspect it's just weathervaning in to the wind. (Appears to be too sensitive to cross winds) With winds set to zero I am not seeing this unless the ground is uneven.
  13. I'm playing around with a new Mustang skin. You can get the "Gulf Mustang" here in the user files. https://www.digitalcombatsimulator.com/en/files/3345508/
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  14. Very cool picture.
  15. Nice work AC.
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