WhiteDear Posted Tuesday at 09:00 PM Posted Tuesday at 09:00 PM (edited) Found the convoy, riffle the front AAA, TALLY riffles the back AAA. Convoy stops. Strafing time on the convoy for both me and TALLY (wasnt we told in the briefing manpads was a factor and stay at 18000?) Back to IP, contact ghost. Found both the tank and the APC. TALLY calls IP. i call IP 10 seconds later (and am at the IP, WP3). Expect Tally to drop her bomb, she never does, i drop on the Tank, Tally never calls her target is destroyed. Looked at the F10 map. TALLY doesnt appear on the map. I take out the APC with my remaining GBU12. Nothing happens. I am flying home, i land, mission score 50 and no success. There seems to be very strict triggers for the narration to continue and the mission to succed. Do i really have to wait for TALLY to destroy her target before i call IP? What is required? Track to large to upload. Here is shared OneDrive link The Gamblers F16 M03.trk Edited Tuesday at 09:08 PM by WhiteDear
Solution baltic_dragon Posted yesterday at 11:46 AM Solution Posted yesterday at 11:46 AM (edited) I will check, but to me it looks like a one-off AI bug that just happened and ruined the mission. I know, I know - long missions, wasted time.. wish we had a save game function for the campaigns.. and yes, due to tactical situation you should drop after Tally, which in this case seems was impossible (sigh). Edited yesterday at 11:48 AM by baltic_dragon For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
WhiteDear Posted yesterday at 02:36 PM Author Posted yesterday at 02:36 PM (edited) I got it to work now. I waited to call my IP inbound until Tally called bomb away. From your mission note to "wait until Tally is in position", i thought she was in position when she calls IP inbound, but she starts off from WP3, calls IP inbound and then moves to position east of the target. She then calls "Weasel 32 in from the east" and drops the bomb. This confused me the first time, as i thought she was in position when calling IP inbound. It takes a lot of time for her to reposition to east of the target. By then i had dropped my bomb already and apparently broke the mission. Otherwise, excellent mission that forces me to convert coordinates, identify targets and coordinate a strike. Finished with 6000 pounds of fuel left. I a missing a BINGO value in the briefing to input for more immersion. I am playing in VR and doesn't use the keyboard very much besides SPACEBAR, since i cant see it, so i had to call repeat 3-4 times on the coordinates to get them right. A suggestion for improvement, would be to display an image with the coordinates/info like Arctic Thunder for F16 does. It makes it easier for VR users to input coordinates. Looking forward to the rest of the missions in the campaign. Edited yesterday at 02:39 PM by WhiteDear
baltic_dragon Posted 14 hours ago Posted 14 hours ago Thanks for the feedback @WhiteDear! The Joker and Bingo values are in the kneeboard below the Flight Plan part - and if you play in VR is strongly recommend that you use the OpenKneeboard app, where you can write down your coordinates (if you have a simple pad from WACO, which is not expensive). That is another level of immersion! Also, good suggestion about the picture with coordinates - I was thinking about it before and even before seeing Reflected's campaign, came up with the idea of adding a picture with scribbled down numbers. Though on the other hand option to ask for them to be repeated is more immersive (and also takes more time to implement than a simple pic). I'll try to add it to all Gamblers missions, and probably will use that in future campaigns too. Let me know if you have any other issues. Oh, about the IP inbound - I will add a message to the player clarifying things to be on the safe side. For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
WhiteDear Posted 13 hours ago Author Posted 13 hours ago 54 minutes ago, baltic_dragon said: Thanks for the feedback @WhiteDear! The Joker and Bingo values are in the kneeboard below the Flight Plan part Well, now i am feeling like an idiot... I apologize. I guess i got used to the kneeboards in the Arctic Thunder F16 campaign, as i just finished this, and my eyes were expecting things to be in the same place. 1
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