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Posted (edited)

I got the latest update on July 23rd and now when George is given permission to engage targets in range with gun he refuses to fire.   

 

Rockets are wonky now- even if George locks and lasers a target in rockets co-op mode, the range is based off the shooting pilot's crosshairs controlling the pylons. It's like a hybrid with TADS marking the aim point and the pilot controlling the range distance to the target with his head. Was this intended? 

Edited by cobrabase

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Posted

Maybe you are running into this known issue mentioned in the patch notes?

Quote

Known Issue: George will not action rockets to enter COOP rocket mode after setting AI Interface to “RKT”.

Sounds like you aren't actually in COOP mode?

Posted
11 minutes ago, Floyd1212 said:

Maybe you are running into this known issue mentioned in the patch notes?

Sounds like you aren't actually in COOP mode?

Oh I'm in Co-op mode... George has the dotted cross on  the target lasing it.

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  • Solution
Posted (edited)

Testing.... 

 

Yeah... can't enter co-op mode.   Thanks guys. 

Edited by cobrabase

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Posted

I was also having issues with George not firing the gun after saying "engaging".  I'll do some more testing next time I go up.

In general, I like the new tricks George learned, but it will take a bit to master the menus and sub-modes, etc.

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