Nuggetz Posted August 16 Posted August 16 (edited) Using Pimax Play 140.4, QVFR, QV Companion @120% I get: Marianas mostly 90fps, low level over Guam 65-75 fps. (Ultra Shadows- Low might yeild 90) On the ground at Anderson 90 fps. Germany mostly 90 fps. Berlin low level 55-65 fps (side view awful). Sinai mostly 90 fps. Conclusion: despite some attractive features the latest Pimax Play it appears to be inferior to version 140.4 with QVFR & QVC in pure performance terms. Hopefully Pimax have some new PP under development Edited August 18 by Nuggetz 2 Ryzen 9800X3D, MSI RTX 4090, 4 TB SSD, 64GB 5200 MHZ DDR5 RAM, MSI 670E Motherboard, Pimax Crystal Super 50 ppd, Buttkicker Plus, WINWING Rudder Pedals & F16EX Throttle: FSSB-R3-MKII ULTRA Base/TMWH Joystick: DCS: F16C.
Moxica Posted August 17 Posted August 17 (edited) The PiServer keep crashing. I havent even started Pimax Play, just by starting my PC, this is in event viewer: Programnavn med feil: PiServiceLauncher.exe, versjon: 0.0.0.0, tidsangivelse: 0x671f43f7 Modulnavn med feil: ucrtbase.dll, versjon: 10.0.22621.3593, tidsangivelse: 0x10c46e71 Unntakskode: 0xc0000409 Feilforskyvning: 0x000000000007f6fe Feil prosess-ID: 0x0x70C Feil starttid for program: 0x0x1DC0F7CDB6C112B Feil programbane: C:\Program Files\Pimax\Runtime\PiServiceLauncher.exe Feil modulbane: C:\WINDOWS\System32\ucrtbase.dll Rapport-ID: 3cfe5fc9-ea39-4bdb-b596-759607f41710 Fullstendig navn på feilpakke: Relativ program-ID for feilpakke: Edited August 17 by Moxica ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
Calvin.Pimax Posted August 19 Author Posted August 19 On 8/17/2025 at 2:57 AM, Nuggetz said: Using Pimax Play 140.4, QVFR, QV Companion @120% I get: Marianas mostly 90fps, low level over Guam 65-75 fps. (Ultra Shadows- Low might yeild 90) On the ground at Anderson 90 fps. Germany mostly 90 fps. Berlin low level 55-65 fps (side view awful). Sinai mostly 90 fps. Conclusion: despite some attractive features the latest Pimax Play it appears to be inferior to version 140.4 with QVFR & QVC in pure performance terms. Hopefully Pimax have some new PP under development For sure! The devs will be reviewing the QV parameters and working on revisions to improve performance based on user feedback. On 8/18/2025 at 12:19 AM, Moxica said: The PiServer keep crashing. I havent even started Pimax Play, just by starting my PC, this is in event viewer: Programnavn med feil: PiServiceLauncher.exe, versjon: 0.0.0.0, tidsangivelse: 0x671f43f7 Modulnavn med feil: ucrtbase.dll, versjon: 10.0.22621.3593, tidsangivelse: 0x10c46e71 Unntakskode: 0xc0000409 Feilforskyvning: 0x000000000007f6fe Feil prosess-ID: 0x0x70C Feil starttid for program: 0x0x1DC0F7CDB6C112B Feil programbane: C:\Program Files\Pimax\Runtime\PiServiceLauncher.exe Feil modulbane: C:\WINDOWS\System32\ucrtbase.dll Rapport-ID: 3cfe5fc9-ea39-4bdb-b596-759607f41710 Fullstendig navn på feilpakke: Relativ program-ID for feilpakke: Please file a support ticket, our engineers will reach out to you shortly. 1 1
Papamiraculi Posted August 20 Posted August 20 Hi, I have updated to the latest hotfix. How do I now use the original Mbucchia QV? Do I need to uncheck Quadviews in Pimax Play for DCS but enable it in DCS to use the original? I have tried that but it didn't work, but I haven't de- and reinstalled Mbucchia QV yet (I have just read I am supposed to do that). Does enabling quad views in Pimax Play generally override Mbucchia QV? I get jittering in DCS. Generally the whole experience is far from smooth. DCS frame counter gives me constant 90fps and constant frametimes, but I get jittering all the time which makes it very much unplayable, it at least not enjoyable.
Rufuz64 Posted August 21 Posted August 21 On 8/20/2025 at 3:15 PM, Papamiraculi said: Hi, I have updated to the latest hotfix. How do I now use the original Mbucchia QV? Do I need to uncheck Quadviews in Pimax Play for DCS but enable it in DCS to use the original? I have tried that but it didn't work, but I haven't de- and reinstalled Mbucchia QV yet (I have just read I am supposed to do that). Does enabling quad views in Pimax Play generally override Mbucchia QV? Reinstall mbucchia QV and uncheck QV in PP. And yes, QV in PP overrides mbucchisa's QV. 1 AMD Ryzen 7 9800X3D | Nvidia RTX 4090 | 128 GB DDR5 RAM | Virpil HOTAS Samsung Gear VR | Valve Index | Vive Pro 2 | HP Reverb G2 | Pimax Crystal OG | Pimax Crystal Super (pending since Sept 2024) OFS Open Flight School | SR-F Stick & Rudder Friends | VMFA-312 Checkerboards
Papamiraculi Posted August 22 Posted August 22 vor 18 Stunden schrieb Rufuz64: Reinstall mbucchia QV and uncheck QV in PP. And yes, QV in PP overrides mbucchisa's QV. Ok, thanks, this worked. I find the original much better than the PP QV. mbucchia QV allows for turbo mode and to reduce the border size. I think the PP version doesn't do this.
Gun Jam Posted August 24 Posted August 24 I have version 1.41.2 Using quadviews If I want to supersample the Foveated section in the center of the FOV to 150% is the following the correct method? Note: "Gaze area resolution" can not be set past 100. This would be the logical way to supersample the foveated part of the display... but no. 1) Set image quality "CUSTOM" set slider to 150% 2) Set quadviews "Gaze area resolution to 100% This means that the whole image is now 150% boosted and I would have to reduce "peripheral area resolution" by 50% to get it back to the same value as it was when "set image quality" was at 100%??? Is this the proper way to SS the foveated section in PP? Thanks!
MadMonty Posted Wednesday at 05:22 AM Posted Wednesday at 05:22 AM (edited) After summer break, I upgraded to 1.41.2, reinstalled QV Companion (just as a precaution) and got everything to run smooth again at 72Hz without having to change anything. Tried PP Quadviews (while deactivating QVC), but I had big problems only achieving 35 FPS and a lot of stutter. But one thing bothers me - pressing volume + button on the Super does not open the Pimax Menu anymore, just keeps increasing volume. @Calvin.PimaxDo I have to activate it in the settings or is this mandatory feature gone? Edited Wednesday at 08:10 AM by MadMonty 3 PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: Pimax Crystal Super 50PPD Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
Gun Jam Posted Wednesday at 04:53 PM Posted Wednesday at 04:53 PM 11 hours ago, MadMonty said: but I had big problems only achieving 35 FPS and a lot of stutter. @Calvin.Pimax Im having almost the exact same issue. 1) I started out with 4.41.2 and nothing else. 2) i used Quadviews in PP only and right away got a good 75ish FPS on the ground and about 85 to 90 in the air. It was working well. 3) I tried some other setting only within PP like using "start" in the games tab within the "DCS" game after making setting adjustments. I also tried "smart smoothing" and lock to half frame rate. 4) after doing the steps describe in 3 FPS dropped to 35 and was not usable. I could not solve this problem by reversing the settings. I gave up and installed 1.40.4 and quadviews. This ran great (at least as good as in step 2) but DCS would crash frequently. 5) I switched back to 4.41.2 and tried only the PP quadviews. same problem 35 fps. Reinstalled (repair option) mbuccha quadviews and using that I get 75-90 fps again. 6) but dcs still seems to crash a lot. Im worried its a cable issue. am investigating.
Gun Jam Posted Wednesday at 08:26 PM Posted Wednesday at 08:26 PM @Calvin.Pimax In order to help trouble shoot the crashing issue I simply enabled quadviews within PP its my understanding that they overwrite the mbuccha quadviews. I was expecting to fly around at 30fps but wanted to see if it would crash. to my surprise I was getting the same FPS as with mbucca's QV 1) I dont know why its working now 2) I havent figured out how to replicate the issue yet 3) This seems to have stopped the constant crashing will keep testing this Thanks!
Papamiraculi Posted Thursday at 07:35 AM Posted Thursday at 07:35 AM I get jittery movement no matter what I do. It's not only in DCS. I can see the controller jittering in Pimax and Steam VR home. In DCS the whole cockpit jitters. This is at 72 and 90Hz, running on 9800x3d and 5090. Today is my last day of the 14 day trial. Tech support sent me a bunch of SLAM files and another pi_Server.exe. 4 different versions, nothing helps. Any ideas?
Marshallman Posted Thursday at 08:29 AM Posted Thursday at 08:29 AM Im back on 1.40 guys...... Only way I can get relatively smooth flying. Launch direct from DCS with QVC running before I launch (repaired after using Pimax launch) PLUS ---- Go into Task manager... click on DCS .exe ... go into details and set Priority as High....... without that last part...I only get one to two threads working on my CPU's, that changes to several and makes a difference. Regards 3XS AMD RyzenTM 7 9800X3D, AM5, Zen 5, 8 Core, 16 Thread, 4.7GHz, 5.2GHz Turbo, ASUS PRIME X870-P WiFi AM5 DDR5 PCIe 5.0 ATX Motherboard,Nvidia Geoforce RTX4090,Corsair Vengeance Grey 64GB 6000MHz AMD EXPO DDR5 Memory Kit,Windows 10 Pro Reverb G2V2, Pimax Super 50ppd
Papamiraculi Posted Thursday at 09:16 AM Posted Thursday at 09:16 AM "Relatively smooth". This is the best we get? I have just put on my quest 3 again and it is buttery smooth. Night and Day. I won't settle for "relatively smooth" on a 1800$ headset. This is very disappointing tbh.
MadMonty Posted Thursday at 09:56 AM Posted Thursday at 09:56 AM 39 minutes ago, Papamiraculi said: "Relatively smooth". This is the best we get? I have just put on my quest 3 again and it is buttery smooth. Night and Day. I won't settle for "relatively smooth" on a 1800$ headset. This is very disappointing tbh. I am completely smooth and super happy with the Super 3 PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: Pimax Crystal Super 50PPD Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
Marshallman Posted Thursday at 10:20 AM Posted Thursday at 10:20 AM (edited) 1 hour ago, Papamiraculi said: "Relatively smooth". This is the best we get? I have just put on my quest 3 again and it is buttery smooth. Night and Day. I won't settle for "relatively smooth" on a 1800$ headset. This is very disappointing tbh. Germany and Marianas are the maps ...thats all. Everything else is good.. Edited Thursday at 10:21 AM by Marshallman 2 3XS AMD RyzenTM 7 9800X3D, AM5, Zen 5, 8 Core, 16 Thread, 4.7GHz, 5.2GHz Turbo, ASUS PRIME X870-P WiFi AM5 DDR5 PCIe 5.0 ATX Motherboard,Nvidia Geoforce RTX4090,Corsair Vengeance Grey 64GB 6000MHz AMD EXPO DDR5 Memory Kit,Windows 10 Pro Reverb G2V2, Pimax Super 50ppd
Peedee Posted Thursday at 10:22 AM Posted Thursday at 10:22 AM 54 minutes ago, Papamiraculi said: "Relatively smooth". This is the best we get? I have just put on my quest 3 again and it is buttery smooth. Night and Day. I won't settle for "relatively smooth" on a 1800$ headset. This is very disappointing tbh. My Pimax Crystal Super is buttery smooth at its full resolution, though with eye tracking and Quadviews activated. But because the eye tracking is so darn good, it´s increadibly clear and super smooth. Usually I am between 80-90 fps, but I have locked it to 72 to have some headsroom and keep it stable and avoid stutter. Why people have issues - I don´t know. I see some of them use task manager to change priorities for the CPU, others use special programs to choose which core does what in DCS and Windows and Pimax Play ... I have not done that at all. No changes in windows. Game Mode ON probably. Not sure. HAGS ON, GameBar ON, Everything is at stock setup for Windows 11 and in the Bios too. No overclocking either. I have AMD 9950X3D, RTX 5090, 64Gigs of RAM @6000Mhz speed. ALSO - this is on a new machine with a totally clean install of Windows 11. No Open XR Toolkit either. I am using mbucchias quadviews with its companion app to set quadviews settings, and have not activated Pimax Play Quadviews because of that. Can´t have both. I think that my clean Windows 11, with no other headset installs before this one, keeping everything as they are supposed to be (besides using the external quadviews install and its companion app) --- makes it stable, crystal clear and smooth. It is possible. 1 1 System 1: Intel I9 13900K, ASUS ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz. System 2: AMD Ryzen 9 9950X3D, ASUS ROG Astral GeForce RTX 5090 OC, 64 GB RAM@6000Mhz. Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA Joystick base + Realsimulator F16SGRH V2 grip. WingWing Throttle with F 16 grip. Moza Force feedback base + Thrustmaster F-18 grip, Virpil F14 grip, Thrustmaster A-10 grip. VR: Pimax Crystal Super, Crystal OG, 8KX, Pico 4, Quest 3. Buttkicker Gamer Pro. Next Level Motion Platform V3.
Papamiraculi Posted Thursday at 11:51 AM Posted Thursday at 11:51 AM vor 58 Minuten schrieb Peedee: My Pimax Crystal Super is buttery smooth at its full resolution, though with eye tracking and Quadviews activated. But because the eye tracking is so darn good, it´s increadibly clear and super smooth. Usually I am between 80-90 fps, but I have locked it to 72 to have some headsroom and keep it stable and avoid stutter. Why people have issues - I don´t know. I see some of them use task manager to change priorities for the CPU, others use special programs to choose which core does what in DCS and Windows and Pimax Play ... I have not done that at all. No changes in windows. Game Mode ON probably. Not sure. HAGS ON, GameBar ON, Everything is at stock setup for Windows 11 and in the Bios too. No overclocking either. I have AMD 9950X3D, RTX 5090, 64Gigs of RAM @6000Mhz speed. ALSO - this is on a new machine with a totally clean install of Windows 11. No Open XR Toolkit either. I am using mbucchias quadviews with its companion app to set quadviews settings, and have not activated Pimax Play Quadviews because of that. Can´t have both. I think that my clean Windows 11, with no other headset installs before this one, keeping everything as they are supposed to be (besides using the external quadviews install and its companion app) --- makes it stable, crystal clear and smooth. It is possible. Yeah I don't understand it. For some everything's fine. I don't have a fresh Win11 install (but it's basically stock settings) and I have both Meta Oculus and Virtual Desktop installed. Might be it.
Dawgboy Posted Thursday at 11:57 AM Posted Thursday at 11:57 AM 1 hour ago, Peedee said: My Pimax Crystal Super is buttery smooth at its full resolution, though with eye tracking and Quadviews activated. But because the eye tracking is so darn good, it´s increadibly clear and super smooth. Usually I am between 80-90 fps, but I have locked it to 72 to have some headsroom and keep it stable and avoid stutter. Why people have issues - I don´t know. I see some of them use task manager to change priorities for the CPU, others use special programs to choose which core does what in DCS and Windows and Pimax Play ... I have not done that at all. No changes in windows. Game Mode ON probably. Not sure. HAGS ON, GameBar ON, Everything is at stock setup for Windows 11 and in the Bios too. No overclocking either. I have AMD 9950X3D, RTX 5090, 64Gigs of RAM @6000Mhz speed. ALSO - this is on a new machine with a totally clean install of Windows 11. No Open XR Toolkit either. I am using mbucchias quadviews with its companion app to set quadviews settings, and have not activated Pimax Play Quadviews because of that. Can´t have both. I think that my clean Windows 11, with no other headset installs before this one, keeping everything as they are supposed to be (besides using the external quadviews install and its companion app) --- makes it stable, crystal clear and smooth. It is possible. I am in the same situation, still awaiting my headset and absolutely no software installed other than base simulators (DCS, BMS, MSFS); that said, this is promising info. Thanks! The only time you have too much fuel is when you're on fire. ============================= AMD 9950X3D CPU, 96Gb RAM// NVIDIA 5090 // SSD only // VKB STECS Mini+ Throttle / TM Warthog FCS / MFG Rudder Pedals / Physical Cockpit // TrackIR or VR// Win11 Pro 64bit //
Calvin.Pimax Posted 12 hours ago Author Posted 12 hours ago On 8/28/2025 at 4:26 AM, Gun Jam said: @Calvin.Pimax In order to help trouble shoot the crashing issue I simply enabled quadviews within PP its my understanding that they overwrite the mbuccha quadviews. I was expecting to fly around at 30fps but wanted to see if it would crash. to my surprise I was getting the same FPS as with mbucca's QV 1) I dont know why its working now 2) I havent figured out how to replicate the issue yet 3) This seems to have stopped the constant crashing will keep testing this Thanks! Please keep me posted if you have encountered the crash issue. On 8/28/2025 at 3:35 PM, Papamiraculi said: I get jittery movement no matter what I do. It's not only in DCS. I can see the controller jittering in Pimax and Steam VR home. In DCS the whole cockpit jitters. This is at 72 and 90Hz, running on 9800x3d and 5090. Today is my last day of the 14 day trial. Tech support sent me a bunch of SLAM files and another pi_Server.exe. 4 different versions, nothing helps. Any ideas? Is the issue still persisting? Could you please share the ticket number with me? I’ll try to request an extension of the trial period until the problem is resolved. On 8/27/2025 at 1:22 PM, MadMonty said: After summer break, I upgraded to 1.41.2, reinstalled QV Companion (just as a precaution) and got everything to run smooth again at 72Hz without having to change anything. Tried PP Quadviews (while deactivating QVC), but I had big problems only achieving 35 FPS and a lot of stutter. But one thing bothers me - pressing volume + button on the Super does not open the Pimax Menu anymore, just keeps increasing volume. @Calvin.PimaxDo I have to activate it in the settings or is this mandatory feature gone? You gotta tick the "Controllerless mode" in Pimax Play. It's off on default.
Papamiraculi Posted 11 hours ago Posted 11 hours ago vor 46 Minuten schrieb Calvin.Pimax: Is the issue still persisting? Could you please share the ticket number with me? I’ll try to request an extension of the trial period until the problem is resolved. Ticket #108937. I've already received an extension and have scheduled a remote support session for tomorrow, but honestly, I don't know what else to do here.
Calvin.Pimax Posted 11 hours ago Author Posted 11 hours ago 12 minutes ago, Papamiraculi said: Ticket #108937. I've already received an extension and have scheduled a remote support session for tomorrow, but honestly, I don't know what else to do here. Please keep me posted after the remote support session.
MadMonty Posted 9 hours ago Posted 9 hours ago 2 hours ago, Calvin.Pimax said: You gotta tick the "Controllerless mode" in Pimax Play. It's off on default. Thank you - will try tonight... PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: Pimax Crystal Super 50PPD Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
Nedum Posted 6 hours ago Posted 6 hours ago On 8/28/2025 at 12:22 PM, Peedee said: My Pimax Crystal Super is buttery smooth at its full resolution, though with eye tracking and Quadviews activated. But because the eye tracking is so darn good, it´s increadibly clear and super smooth. Usually I am between 80-90 fps, but I have locked it to 72 to have some headsroom and keep it stable and avoid stutter. Why people have issues - I don´t know. I see some of them use task manager to change priorities for the CPU, others use special programs to choose which core does what in DCS and Windows and Pimax Play ... I have not done that at all. No changes in windows. Game Mode ON probably. Not sure. HAGS ON, GameBar ON, Everything is at stock setup for Windows 11 and in the Bios too. No overclocking either. I have AMD 9950X3D, RTX 5090, 64Gigs of RAM @6000Mhz speed. ALSO - this is on a new machine with a totally clean install of Windows 11. No Open XR Toolkit either. I am using mbucchias quadviews with its companion app to set quadviews settings, and have not activated Pimax Play Quadviews because of that. Can´t have both. I think that my clean Windows 11, with no other headset installs before this one, keeping everything as they are supposed to be (besides using the external quadviews install and its companion app) --- makes it stable, crystal clear and smooth. It is possible. @Peedee I think it's all about the CPU, if the 5090 can't deliver enough FPS. And I can say that the FPS are different from the AC and the map. Since I have "updated" from a 7950X3D to a 9800X3D, I am completely CPU bound in VR. Even in 2D 99% of the time I am CPU bound. It could have somthing to do with an update, but I am not 100 % sure. I believe the 9800X30 is a very good CPU, but not good enough for DCS. Perhaps I will buy a 9950X3D. Every extra power/MHz will translate in "moar" FPS. My test maps are Afghanistan and Germany (Berlin) and the AC's are the F16 and the AH64-Apache. Try the Apache over Berlin, low level flying or the F16 Cold Start in Afghanistan. Do you always get 72 FPS in those situations? On 8/28/2025 at 9:35 AM, Papamiraculi said: I get jittery movement no matter what I do. It's not only in DCS. I can see the controller jittering in Pimax and Steam VR home. In DCS the whole cockpit jitters. This is at 72 and 90Hz, running on 9800x3d and 5090. Today is my last day of the 14 day trial. Tech support sent me a bunch of SLAM files and another pi_Server.exe. 4 different versions, nothing helps. Any ideas? Guys, I think the "Jitter" @Papamiraculi is talking about has something to do with the Headset-tracking and the Room Lightening frequency. @Papamiraculi try to change the frequency. Some old lights flicker. If you enable pass through, and you see a fast flicker, that's the thing that's causing the issue. CPU: AMD Ryzen 9800X3D, System-RAM: 64 GB DDR5, GPU: nVidia 5090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal/Super, OS: Windows 11 Pro, HD: 2*2TB and 1*4 TB (DCS) Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
Papamiraculi Posted 4 hours ago Posted 4 hours ago (edited) vor 1 Stunde schrieb Nedum: try to change the frequency. Some old lights flicker. If you enable pass through, and you see a fast flicker, that's the thing that's causing the issue I have tried both 50 and 60Hz. I only have DC LED lighting in this room, so AC frequency should be irrelevant anyway. I will, however, try your tip and look for flickering in passthrough. It is definitely the tracking. If I disable tracking (recline mode) everything is fine. Edited 4 hours ago by Papamiraculi
Gun Jam Posted 3 hours ago Posted 3 hours ago @Calvin.Pimax Ive been doing what I can to get pimaxplay 1.41.2 to run DCS with quadviews. I have multiple issues with DCS crashing that appear related to quadviews. Im using only quadviews within PP. I have uninstalled the openrx items. 1) without quadviews I get a pretty soil 35fps and DCS seems crash free. (im using syria instant action f14 takeoff from turkey the night one as a test) 2) with quadviews I get a pretty solid 35 fps or 60fps or 85 fps it just depends on how it feels during that launch I guess I cant find anything related to this not even resolution / global settings vs game settings. More resolution I get maybe 85 fps then i dial it back and I get 35 fps 2) with quadviews running like crap (35 fps) and settings low say 70% render resolution dcs wont crash or wont crash quickly. 3) with quadviews running great like 80-90 fps at 100 or 150% render resolution It usually crashes in a minute to 10 minutes or on final load screen just before you click "fly" or whatever with the background and cockpit visible behind that window. there is no consistency or obvious pattern to which outcome im going to get. Is there anything I can submit or provide you that could help isolate this issue?
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