Stevecat Posted 14 hours ago Posted 14 hours ago How can we get bombs to go off after 5 or 7 seconds not on impact?
Saxman Posted 13 hours ago Posted 13 hours ago 45 minutes ago, Stevecat said: How can we get bombs to go off after 5 or 7 seconds not on impact? I don't think the Corsair could set them that way.
Holbeach Posted 10 hours ago Posted 10 hours ago (edited) 11 hours ago, Stevecat said: How can we get bombs to go off after 5 or 7 seconds not on impact? You have a choice of fuses up to 11 seconds,10 mins and 1 hr, set in the Mission Editor/Payload screen. Click on the orange triangle next to the bomb to get a choice of nose or tail options. .. Edited 2 hours ago by Holbeach Added more timings. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Gunfreak Posted 4 hours ago Posted 4 hours ago 6 hours ago, Holbeach said: You have a choice of fuses up to 11 seconds, set in the Mission Editor/Payload screen. Click on the orange triangle next to the bomb to get a choice of nose or tail options. .. Indeed. I use the 5 second fuse all th3 time. It let's you drop from just 100-200 meters. And it's enough for the bomb to arm. i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.
Holbeach Posted 2 hours ago Posted 2 hours ago 1 hour ago, Gunfreak said: Indeed. I use the 5 second fuse all th3 time. It let's you drop from just 100-200 meters. And it's enough for the bomb to arm. Fast and low is the way to go. Pity you can't make 'em bounce. .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
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