Seaside Posted Sunday at 01:35 PM Posted Sunday at 01:35 PM Hi: I have a number of aircraft mods which cannot be damaged. (And a number that can ) When I compare the working planes vs the not working ones, the .lua files, for the damage info seems to be there. At least to my eyes. It seems that there may be some small thing that needs to be changed/ added. A zero to a 1 etc. As you can tell I'm not a modder Can anyone suggest where I might look ? Thanks
razo+r Posted Sunday at 03:32 PM Posted Sunday at 03:32 PM There's more to it than that. You also need to check if the model has a damage model (damage sections, lines, perhaps even decals). So it's not as simple as changing a zero to a one.
Seaside Posted Monday at 10:48 PM Author Posted Monday at 10:48 PM On 8/10/2025 at 12:32 PM, razo+r said: There's more to it than that. You also need to check if the model has a damage model (damage sections, lines, perhaps even decals). So it's not as simple as changing a zero to a one. Ah ! Well, now I know I do see damage lines in the .lua's Could even be a DCS problem. There are a lot of known WW2 issues. Thanks
prccowboy Posted Tuesday at 10:33 PM Posted Tuesday at 10:33 PM as @razo+r attempted to point out to you, it takes more than lua code. I doubt it's a "DCS problem"; more likely the mod you are using doesn't have a 3d collision model including collision shells and collision lines that are matched to lua code that describes how the damage impacts the aircraft both in appearance and performance. I've seen models that contain very detailed damage modeling to others that have nothing. not all mods are equal in development effort and/or skill.
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