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Posted

I have set up a mission for practicing with the BAT bomb. There are 4 large ships (easy targets) and I have 3 wingmen, each carrying a BAT bomb.
I hit the ship I locked on to every time. I'm actually surprised how easy it is to destroy a ship with this weapon.
But the wingmen always drop them in the water, far from the ships. It looks as if they handled the BAT bombs like standard AN-MXX GP bombs.

LeCuvier

Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5

Posted

This has been known since the release of the module.  It’s a work in process. AI usage of the bat is not yet ready.  Also, if you end up flying MP, you’ll also see your friends’ bat bombs just fall and splash into the water, but they’ll be able to see their bombs track to the target.  MP sync is also not yet implemented.  M3/ED were up front about it not working yet when the EA module released.  It’s still really fun to use on your own though!  You can still use it in MP, and like I mentioned, you wont see your wingman’s bomb glide, but you will see the explosion on the ship when it hits.  Just keep an eye on the future changelogs when updates hit.  

My DCS Missions: Band of Buds series | The End of the T-55 Era | Normandy PvP | Host of the Formation Flight Challenge server

 

Supercarrier Reference Kneeboards

 

IRL: Private Pilot, UAS Test Pilot, Aircraft Designer, and... eh hem... DCS Enthusiast

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