Moxica Posted August 25 Posted August 25 I get these transparent shades, one for each eye. They're worse when looking to a bright background. Sometimes, looking at darker BG, they get a bit brighter. Wut is dat? (I replicated the artifact in photoshop, and it is a tad exaggerated, but they look just like that, except they are centered.) ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
Solution Nodak Posted August 25 Solution Posted August 25 That is quadviews in action, fortunately you have options to adjust them or simply turn them off. 1 1
MadMonty Posted August 26 Posted August 26 Try switching SSAO off in DCS PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: Pimax Crystal Super 50PPD Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
Moxica Posted 22 hours ago Author Posted 22 hours ago 11 hours ago, Calvin.Pimax said: SSAO off will eliminate this. I've never used SSAO. It is allready off. ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
Gun Jam Posted 22 hours ago Posted 22 hours ago In my case it significantly reduced the issue. but I can still see it. Turn SSAO on and see if its worse.
Moxica Posted 22 hours ago Author Posted 22 hours ago 7 minutes ago, Gun Jam said: In my case it significantly reduced the issue. but I can still see it. Turn SSAO on and see if its worse. Just tried that; No joy. BUT. ..it was the quadviews. But with QW off, it is even more jittery and swimmy. ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
Gun Jam Posted 21 hours ago Posted 21 hours ago So SSAO on VS off looks the same to you? And yes it is 100% a QV issue. However I'm quite surprised that SSAO "on" made no change on your end.
Calvin.Pimax Posted 16 hours ago Posted 16 hours ago 6 hours ago, Moxica said: I've never used SSAO. It is allready off. It’s related to QV, but I recall some users reporting that with SSAO turned off, the box doesn’t show up.
Peedee Posted 11 hours ago Posted 11 hours ago (edited) 4 hours ago, Calvin.Pimax said: It’s related to QV, but I recall some users reporting that with SSAO turned off, the box doesn’t show up. I don’t think that is correct. I also have read this that SSAO solves it. But it does not. If SSAO has anything to do with it, it must be in in combination with something else that we don’t know what is. Weather and lighting conditions impact how visible it is. But it is there, SSAO On or Off doesn’t matter. SSAO off doesn’t matter and I hope that Eagle Dynamics and Pimax don’t believe that is the solution. Because then we will be stuck with the problem. Edited 11 hours ago by Peedee 1 System 1: Intel I9 13900K, ASUS ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz. System 2: AMD Ryzen 9 9950X3D, ASUS ROG Astral GeForce RTX 5090 OC, 64 GB RAM@6000Mhz. Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA Joystick base + Realsimulator F16SGRH V2 grip. WingWing Throttle with F 16 grip. Moza Force feedback base + Thrustmaster F-18 grip, Virpil F14 grip, Thrustmaster A-10 grip. VR: Pimax Crystal Super, Crystal OG, 8KX, Pico 4, Quest 3. Buttkicker Gamer Pro. Next Level Motion Platform V3.
Nedum Posted 11 hours ago Posted 11 hours ago (edited) On 8/25/2025 at 7:30 PM, Moxica said: I get these transparent shades, one for each eye. They're worse when looking to a bright background. Sometimes, looking at darker BG, they get a bit brighter. Wut is dat? (I replicated the artifact in photoshop, and it is a tad exaggerated, but they look just like that, except they are centered.) Would you please show us your DCS VR settings? I only saw this if Blooming and/or Lens Flare was enabled with Eye Tracking running. Was a thing long time before QV was a thing. Edited 11 hours ago by Nedum CPU: AMD Ryzen 9800X3D, System-RAM: 64 GB DDR5, GPU: nVidia 5090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal/Super, OS: Windows 11 Pro, HD: 2*2TB and 1*4 TB (DCS) Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
Calvin.Pimax Posted 11 hours ago Posted 11 hours ago 33 minutes ago, Peedee said: I don’t think that is correct. I also have read this that SSAO solves it. But it does not. If SSAO has anything to do with it, it must be in in combination with something else that we don’t know what is. Weather and lighting conditions impact how visible it is. But it is there, SSAO On or Off doesn’t matter. SSAO off doesn’t matter and I hope that Eagle Dynamics and Pimax don’t believe that is the solution. Because then we will be stuck with the problem. I’ll need to forward this to the devs for further testing. Just to confirm, it’s only visible when QV is activated, right?
Moxica Posted 9 hours ago Author Posted 9 hours ago (edited) 1 hour ago, Calvin.Pimax said: I’ll need to forward this to the devs for further testing. Just to confirm, it’s only visible when QV is activated, right? Yes. I turned QV off, and it disappeared. 1 hour ago, Nedum said: Would you please show us your DCS VR settings? I only saw this if Blooming and/or Lens Flare was enabled with Eye Tracking running. Was a thing long time before QV was a thing. Here: null Edited 9 hours ago by Moxica ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
Panzerlang Posted 8 hours ago Posted 8 hours ago I reckon it's a combination of high-rez/low-rez zones on a moira-prone panel.
Peedee Posted 8 hours ago Posted 8 hours ago 2 hours ago, Calvin.Pimax said: I’ll need to forward this to the devs for further testing. Just to confirm, it’s only visible when QV is activated, right? Yes System 1: Intel I9 13900K, ASUS ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz. System 2: AMD Ryzen 9 9950X3D, ASUS ROG Astral GeForce RTX 5090 OC, 64 GB RAM@6000Mhz. Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA Joystick base + Realsimulator F16SGRH V2 grip. WingWing Throttle with F 16 grip. Moza Force feedback base + Thrustmaster F-18 grip, Virpil F14 grip, Thrustmaster A-10 grip. VR: Pimax Crystal Super, Crystal OG, 8KX, Pico 4, Quest 3. Buttkicker Gamer Pro. Next Level Motion Platform V3.
MadMonty Posted 8 hours ago Posted 8 hours ago 1 hour ago, Moxica said: Yes. I turned QV off, and it disappeared. Here: null Why are u using MSAA as AA and not DLSS? PC: Asus ROG Strix B650E-F Gaming | AMD Ryzen 7800X3D | Palit GeForce RTX 4090 Game Rock OC | 64 GB Patriot VIPER VENOM DDR5-6000 Input: Brunner CLS-E FFB Base | Thrustmaster Warthog Joystick & Throttle | Thrustmaster TPR Pendular Rudder | WinWing Phoenix MIP (VR) - F16 ICP - PTO2 | VPC SharKA-50 Collective VR: Pimax Crystal Super 50PPD Motion-Platform: Motionsystems PS-6TM-150 | Monstertech MTX Youtube: https://www.youtube.com/@madmontys6dofmotionplatfor386/featured
Peedee Posted 5 hours ago Posted 5 hours ago 2 hours ago, Panzerlang said: I reckon it's a combination of high-rez/low-rez zones on a moira-prone panel. Moira has nothing to do with it. I experienced this with my OG Crystal too. No moria at all there, and very little on my Super System 1: Intel I9 13900K, ASUS ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz. System 2: AMD Ryzen 9 9950X3D, ASUS ROG Astral GeForce RTX 5090 OC, 64 GB RAM@6000Mhz. Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA Joystick base + Realsimulator F16SGRH V2 grip. WingWing Throttle with F 16 grip. Moza Force feedback base + Thrustmaster F-18 grip, Virpil F14 grip, Thrustmaster A-10 grip. VR: Pimax Crystal Super, Crystal OG, 8KX, Pico 4, Quest 3. Buttkicker Gamer Pro. Next Level Motion Platform V3.
Nedum Posted 5 hours ago Posted 5 hours ago (edited) 3 hours ago, Moxica said: Yes. I turned QV off, and it disappeared. Here: null Hi, thank you, but those are the system settings with Lens Effects enabled. I've asked for the VR settings. You have to disable the Bloom effect, like in my settings, you can see below. null Edited 5 hours ago by Nedum EDITTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT CPU: AMD Ryzen 9800X3D, System-RAM: 64 GB DDR5, GPU: nVidia 5090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal/Super, OS: Windows 11 Pro, HD: 2*2TB and 1*4 TB (DCS) Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
Moxica Posted 2 hours ago Author Posted 2 hours ago (edited) 5 hours ago, MadMonty said: Why are u using MSAA as AA and not DLSS? Because it looks better, and DLSS makes a mush in MFD/TGP. 3 hours ago, Nedum said: Hi, thank you, but those are the system settings with Lens Effects enabled. I've asked for the VR settings. You have to disable the Bloom effect, like in my settings, you can see below. No bloom activated. null Edited 2 hours ago by Moxica ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
Peedee Posted 1 hour ago Posted 1 hour ago 21 minutes ago, Moxica said: Because it looks better, and DLSS makes a mush in MFD/TGP. Ever tried this: To add DLSS MFD clarity in DCS World, create or edit the autoexec.cfg file in your Saved Games/Config/ folder and add the line HUD_MFD_after_DLSS = true to prevent MFDs from blurring with DLSS enabled. And also, are sure you are running the right dlss version with the right profile? (k) 1 System 1: Intel I9 13900K, ASUS ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz. System 2: AMD Ryzen 9 9950X3D, ASUS ROG Astral GeForce RTX 5090 OC, 64 GB RAM@6000Mhz. Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA Joystick base + Realsimulator F16SGRH V2 grip. WingWing Throttle with F 16 grip. Moza Force feedback base + Thrustmaster F-18 grip, Virpil F14 grip, Thrustmaster A-10 grip. VR: Pimax Crystal Super, Crystal OG, 8KX, Pico 4, Quest 3. Buttkicker Gamer Pro. Next Level Motion Platform V3.
Moxica Posted 31 minutes ago Author Posted 31 minutes ago 1 hour ago, Peedee said: Ever tried this: To add DLSS MFD clarity in DCS World, create or edit the autoexec.cfg file in your Saved Games/Config/ folder and add the line HUD_MFD_after_DLSS = true to prevent MFDs from blurring with DLSS enabled. And also, are sure you are running the right dlss version with the right profile? (k) Thanx for great tips. No, I have not even created the autoexec yet. -interesting! I couldn't be arsed to install all those 3rd party apps to set profile "K" (Is the dlss-swapper necessary, if I were to just put the dll in bin folder?) (Not cocky, I just wanted to use that "be arsed" english phrase. ) ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
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