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Posted (edited)

I'm no longer able to export displays while in VR.  This is on a new computer, clean DCS install with the latest patch.  It could be an issue with the new patch, or just an error on my part setting this all up again.  I'm able to export as expected when not in VR.

This is my monitor config I'm using in VR.  It's the same file I ran with the old computer, before it ran off to college with my son.

When not in VR, I use the same file as below, minus the VR_MIRROR section and VR_allow_MFD_out_of_HMD = true

What I see on the 2nd monitor, is just my desktop background image. 

_  = function(p) return p end
name = _('Helios')
description = 'Generated from compatible Helios Profiles'

function reconfigure_for_unit(unit_type)
  if  unit_type == "FA-18C_hornet" or false then
    FA_18C_CENTER_MFCD = { x = 3303, y = 690, width = 410, height = 390 }
    FA_18C_IFEI = { x = 2579, y = 773, width = 614, height = 188 }
    FA_18C_LEFT_MFCD = { x = 2631, y = 245, width = 410, height = 410 }
    FA_18C_RIGHT_MFCD = { x = 3982, y = 244, width = 410, height = 410 }
    FA_18C_RWR = { x = 4044, y = 747, width = 165, height = 165 }
    return
  end -- _FA-18C_hornet
end -- reconfigure_for_unit()

Viewports = {
  Center = {
    x = 0,
    y = 0,
    width = 2560,
    height = 1440,
    aspect = 1.77777777777778,
    dx = 0,
    dy = 0
  }
}

VR_MIRROR = {
    x = 0,
    y = 0,
    width = 2560,
    height = 1440
}

UIMainView = Viewports.Center
GU_MAIN_VIEWPORT = Viewports.Center
-- Added by Helios Monitor Setup Script Appender
VR_allow_MFD_out_of_HMD = true

Edited by JSF_Aggie
  • JSF_Aggie changed the title to Exporting Displays In VR Still Working???
Posted

To my knowledge exports are disabled when in VR, but I'm not sure if one can mod it. If one can mod it, the changes were overwritten for sure during the update, and you will have to mod it again.

Cheers!

Sent from my SM-A536B using Tapatalk

Posted

It’s worked.  I’ve been doing it for 6-7 months as have others messing with Mixed Reality.  It’s not a mod.  It just required you to have your monitor config setup properly in the Saved Games folder.  
 

it either stopped working in this latest patch, or an error on my part setting this up on a new computer.  I can roll back to a previous build and check that.

  • Like 1
Posted

Maybe a dumb suggestion, but on the new pc did you remember to set your resolution to include the total screenspace of all screens? And in the VR settings, check the box for “use system resolution”? Your monitor file looks to be fine. Exports still working fine in 2d for me, haven’t tried mixed reality for a long while, but I kept screenshots of my settings I used to make it work.. I will post them up a bit later on. 

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