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Posted (edited)

By "incorrect" I mean names that grossly mismatch headings (not just by a couple degrees, so cannot be written off to magvar):

- Bienenfarm - numbers (09-27) don't match headings (128-308)

- Braunschweig - numbers (08-26) don't match headings (093-273)

- Buchel - numbers (03-21) don't match headings (040-220)

- Garz - numbers (10-28) don't match headings (111-291)

- Gutersloh - numbers (09-27) don't match headings (101-281)

- Hahn - numbers (03-21) don't match headings (043-223)

- Haina - numbers (10-28) don't match headings (113-293)

- Hamburg - numbers (15-33) don't match headings (162-342)

- Hamburg Finkenwerder - numbers (05-23) don't match headings (061-241)

- Hannover - numbers (09-27) don't match headings (101-281)

- Herrenteich - numbers (06-24) don't match headings (049-229)

- Hildesheim - numbers (07-25) don't match headings (083-263)

- Lubeck - numbers (07-25) don't match headings (080-260)

- Merseburg - numbers (09-27) don't match headings (083-263)

- Peenemunde - numbers (13-31) don't match headings (142-322)

- Uetersen - numbers (09-27) don't match headings (103-283)

- Wismar - numbers (10-28) don't match headings (089-269)

- Wunstorf - numbers (08-26) don't match headings (091-271)

 

* - Names according to the in-game info panel:

- Bad Durkheim - RWY08-26* painted as 06-24

- Kothen - RWY10-28* painted as 09-27

- Luneburg - RWY08-26* painted as 06-24

- Mahlwinkel - RWY10-28* painted as 09-27

- Merseburg - RWY09-27* painted as 08-26

- Obermehler Schlotheim - RWY12-30* painted as 11-29

- Pottschutthohe - RWY06-24* painted as 22-04 (yes, the names are also flipped)

- Wismar - RWY10-28* painted as 06-24

- Worms - RWY07-25* painted as 06-24

 

P.S. This seems like a trademark of sorts for Ugra, because their Normandy 2.0 also has about 20 improperly named runways which haven't been fixed since the release.

Edited by Minsky
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Dima | My DCS uploads

  • 1 month later...
Posted

This is not only a CWGermany map problem but a general DCS problem. For CWGermany it is very demonstrative. Reason for this is that the DCS world is flat. If you measure the runway heading in the real word you get for Hamburg for example a heading of 332.88° and in DCS a heading of 341.62. This values without magnetic deviation.

For naming a runway you have to decide with reality to follow. The real world? So you get the 33. Or you follow the DCS ingame heading and than the name of the runway should be 34.

Ugra made the decision to follow the real world naming. For us this means that we cannot take the runway heading from the name but to look on the F10 map to get the right direction. Finally I can live with that.

But I have to criticizes Ugra that they never give a explanation for the reason of the problem (which is not their fault) but leave us players with a big question mark in our heads. 

  • Like 1
Posted

Following the real world naming until this "general DCS problem" is fixed is kinda schizophrenic. Some runways (at places where the flat world matches the round world) are named this way, and others are named differently.

Since we cannot 100% rely on the real-world charts anyway, it would be more logical to name everything after the in-game magnetic headings. Ideally, changed dynamically based on a selected year, but a map's default year will do.

  • Like 1

Dima | My DCS uploads

Posted
vor 5 Minuten schrieb Minsky:

Following the real world naming until this "general DCS problem" is fixed is kinda schizophrenic. Some runways (at places where the flat world matches the round world) are named this way, and others are named differently.

Since we cannot 100% rely on the real-world charts anyway, it would be more logical to name everything after the in-game magnetic headings. Ideally, changed dynamically based on a selected year, but a map's default year will do.

Good arguments. Wondering if it is possible to change the numbers on the runway via script.

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