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Posted (edited)

Currently when trimmer is pressed only the stick position moves while trim position stays in place, this is visible on the input overlay.

When the trimmer is released the trim position is moved to the current stick position over a few frames.

I'm not sure if there's a jolt because of it when using a spring loaded joystick, but with FFB joystick this causes a strong jolt of force as the stick tries to jump back to the old trim position and follow it over the few frames to the new position.

A fix for this would be the trim position constantly following the stick position while the trimmer button is depressed.

Edited by tekwoj
precise it's about ffb
Posted
Currently when trimmer is pressed only the stick position moves while trim position stays in place, this is visible on the input overlay.
When the trimmer is released the trim position is moved to the current stick position over a few frames.
I'm not sure if there's a jolt because of it when using a spring loaded joystick, but with FFB joystick this causes a strong jolt of force as the stick tries to jump back to the old trim position and follow it over the few frames to the new position.
A fix for this would be the trim position constantly following the stick position while the trimmer button is depressed.
Have you checked the special options for FFB trimming?

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Posted
48 minutes ago, MAXsenna said:

Have you checked the special options for FFB trimming?

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yes:

instant is what I described,

fade in/fade out is same but slow, so a jolt to trimmer press position then slow move to the release position

none is same as instant (wtf?)

central position just puts stick back in center after trimmer release.

None of the modes move the trim position while trimmer button is depressed and stick is moved. The move happens when trimmer is released, if you're lucky it moves between signals sent to the base, if not then there's a strong jolt when the stick goes back to old center for a fraction of a second.

 

Posted (edited)

@tekwoj

Not what I wrote. I'm not talking about what trim setting you are using. (Instant is of course the correct one for FFB).

There should be a some special settings for FFB under the Special Settings IIRC. Can't remember what it's called and my computer is dead, so I can't check for you. Sorry! 

Cheers!

EDIT: Have you remembered to swap the axis under the FFB tune? 

Edited by MAXsenna
Posted

If you're talking about Module Individual Force Feedback toggle option in the gazelle's special options then I have it checked, without it the trim is VERY broken, having double input (1 from trim, second from stick position offset forced by trim)

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Posted
If you're talking about Module Individual Force Feedback toggle option in the gazelle's special options then I have it checked, without it the trim is VERY broken, having double input (1 from trim, second from stick position offset forced by trim)

Right, that's the one!
Have you toyed with the sliders? I don't remember what I sat them at, but they do make a difference.
Gonna read your OP one more time.

EDIT: Right, I remember now, but I don't remember how I fixed it. And it doesn't go the wrong way, right? That's why I asked about swapping the channels. I have to do that for every module.

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  • tekwoj changed the title to Cyclic trimmer not working correctly in instant mode (FFB)
Posted
10 hours ago, MAXsenna said:


Right, that's the one! emoji1303.png
Have you toyed with the sliders? I don't remember what I sat them at, but they do make a difference.
Gonna read your OP one more time. emoji6.png

EDIT: Right, I remember now, but I don't remember how I fixed it. And it doesn't go the wrong way, right? That's why I asked about swapping the channels. I have to do that for every module.

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There's no need to do that on modern ffb bases or at least not on moza ab9, the force direction is correct. If I check the swap axis the stick stays in the wrong position after releasing the trimmer.

I've checked the ffb gain curves - it seems to just work as a curve for input. If I set it then the neutral input is not anymore where the trimmer is.

The problem remains, those few frames when old trim value is present after release is causing the base to pull to the old trim position. Either the trim has to keep moving with the stick when trimmer is depressed or the event order has to be changed - when player release trimmer the trim position is moved first and the magnetic brake is engaged after.

 

Posted (edited)

In addition to checking the "module specific FFB" option, also make sure you have the force strength sliders both set to zero. FFB won't work otherwise.

Edited by Raven (Elysian Angel)
typo
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Posted
In addition to checking the "module specific FFF" option, also make sure you have the force strength sliders both set to zero. FFB won't work otherwise.
Ah, maybe that's what I did. I remember fiddling with those sliders. Yeah, I might have set them to zero.

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Posted
5 hours ago, Raven (Elysian Angel) said:

In addition to checking the "module specific FFB" option, also make sure you have the force strength sliders both set to zero. FFB won't work otherwise.

sliders are set to 0. The final position of the stick is correct, there's just that annoying pull at button release.

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