Lixma 06 Posted 7 hours ago Posted 7 hours ago So apparently the current method of having to hold the trigger safety open to obtain a computed gun pipper is wrong and will be changed to a toggle switch in a future patch. Okay...but there remains an issue. If you lose target lock while in 1st stage the pipper reverts to a funnel - but - you can't re-lock your target from there. You need to release 1st stage and go back to CC and then you can attempt to re-lock your target. Thus the Mig-29 pilot is expected to constantly flip/un-flip the gun safety every time he wants to re-lock a target during a gunzo encounter. This doesn't sound plausible. The FC3 Mig-29 does allow you to re-lock from the funnel which I suspect is the correct behaviour; certainly it makes more sense to me.
AeriaGloria Posted 7 hours ago Posted 7 hours ago I’m not sure this is incorrect. Combat employment says nothing. You can always use coop with rest in dummy do if one sensor loses lock the other will pick it up Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Raven (Elysian Angel) Posted 4 hours ago Posted 4 hours ago 2 hours ago, Lixma 06 said: So apparently the current method of having to hold the trigger safety open to obtain a computed gun pipper is wrong and will be changed to a toggle switch in a future patch. It depends on which hardware you use: for me in practice it already acts as just like it does in the real aircraft, but with just requiring 1 keybind instead of 2. It's just that the wording is misleading. And yes it’s fairly annoying to always have to flip the trigger back up every time the radar loses lock (which is quite often but that’s another topic entirely). Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Lixma 06 Posted 3 hours ago Author Posted 3 hours ago 1 hour ago, Raven (Elysian Angel) said: And yes it’s fairly annoying to always have to flip the trigger back up every time the radar loses lock (which is quite often but that’s another topic entirely). No, it very much is this topic. Regardless of whether we are using a toggle or held....this Mig-29 does not allow you to lock a target with the gun safety OFF. That's insane.
AeriaGloria Posted 3 hours ago Posted 3 hours ago Why is it insane? Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Raven (Elysian Angel) Posted 3 hours ago Posted 3 hours ago 9 minutes ago, Lixma 06 said: No, it very much is this topic. No: the radar losing lock (too) easily is discussed here: Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Lixma 06 Posted 2 hours ago Author Posted 2 hours ago 9 minutes ago, Raven (Elysian Angel) said: No: the radar losing lock (too) easily is discussed here: This has nothing to do with this topic. This isn't about having difficulty locking a target - it's about the inability to lock a target up when the gun safety is off (held or toggled). 22 minutes ago, AeriaGloria said: Why is it insane? It's self-evident. If anyone can explain why it is actually a good thing for the Mig-29 pilot, during guns combat, to have to constantly flip the safety catch back & forth just to re-lock a target, I'll listen.
AeriaGloria Posted 2 hours ago Posted 2 hours ago (edited) 25 minutes ago, Lixma 06 said: This has nothing to do with this topic. This isn't about having difficulty locking a target - it's about the inability to lock a target up when the gun safety is off (held or toggled). It's self-evident. If anyone can explain why it is actually a good thing for the Mig-29 pilot, during guns combat, to have to constantly flip the safety catch back & forth just to re-lock a target, I'll listen. I’m not saying it’s a good thing. I’m saying that MiG-29 is chock full of inexplicable design decisions and things that don’t make sense. Apparently an RWR that didn’t work well with radar atleast a lot of the time? Same RWR only shows a notch within WVR ranges? An IRST vertical scan that only goes 16 degrees up when it could have gone 30 degrees up despite being the fastest scanning mode? Coop mode forces MPRF/pursuit mode for some reason locking IRST out from picking up any HPRF/head on mode lock? Oh, it’s fine that you don’t have enough down elevator to counter the pitch up at low altitude and heavy payload at high speed. Yeah, let’s make LEF only have two positions so you have a stark transition between up and down? Yeah, let’s use a complex bifurcated louvered intake that reduces fuel space instead of the intake grids Sukhoi was using at the same time? Yeah. Let’s make them put radar to EKV/dummy to use COOP only in IRST modes, even though the system is already fully capable of turning radar on and off in ILLUM. Yeah, let’s have the radar scan a 50 x 11 degree area when range finding instead of just the target location. Even though it already only return range when looking at target. We used InSb sensitive IRST crystals in MiG-23, lets use worse PbSe crystals for the IRST this time! You know what, let’s put some of the symbology including the entire right HUD border only on the HDD! And we won’t have it show target location within 8 km like MiG-23! It won’t show target location at all unless in gun mode! Let’s basically do nothing but digitize MiG-23 HUD why add anything new! No target speed or altitude even though the plane knows it! Yeah autopilot could fly plane under Lazur guidance for MiG-23, let’s remove it for MiG-29! Well even use smaller flares then MiG-23! Make HUD show IFF in coop when radar is leading? Nope, only in Radar mode! it is so full of “they could’ve easily made that so much better!” And “why the hell did they do that?” And “Jesus why did they make it this way?” Design decisions, that it not being to lock a target in gun mode hardly passes as a blip on my common sense radar so to speak. Im sure they were like “a smart pilot will enable coop so both sensors lock, and it will stay locked” and went about their day. Edited 2 hours ago by AeriaGloria Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Raven (Elysian Angel) Posted 2 hours ago Posted 2 hours ago 40 minutes ago, Lixma 06 said: This has nothing to do with this topic. That's what I said... Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Lixma 06 Posted 2 hours ago Author Posted 2 hours ago 19 minutes ago, AeriaGloria said: I’m not saying it’s a good thing. I’m saying that MiG-29 is chock full of inexplicable design decisions and things that don’t make sense. The examples you cite, to me, are varieties of technical limitations/compromises. The gun thing, because it's so bafflingly counter-productive in combat, is I suspect incorrect modelled.
AeriaGloria Posted 1 hour ago Posted 1 hour ago (edited) Some are sure. But coop only works with MPRF! It works in any mode automatically all the time in flanker! And the HUD? The Flanker has 24 HUD improvements over the fulcrum! It’s mind blowing! Why is IRST vertical scan only 16 degrees up when they obviously know how to do vertical scan with radar mode? Why not show IFF when my radar is literally locked? The Soviets have inexplicable confusing design decisions on almost every product they make. It is practically a characteristic of the Soviet era. Especially for MiG products such as the 29 where the idea was to make a plane that was “just good enough” as cheap as possible. Why downgrade the IRST material from MiG-23, why not show target location within 8 km like MiG-23, I want to eat a rye bread sandwich while my plane flies itself to the GCI Target Like MiG-23 Edited 1 hour ago by AeriaGloria Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
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