Dentedend10 Posted 9 hours ago Posted 9 hours ago (edited) Hi, What should the correct behaviour of FFB sticks be at the limiter and past it? What I experience is, as I reach the AoA limit, there is an aggressive vibration. I can't say I feel a clear pulling force, that would match the visuals where the stick moves back slightly to reduce AoA. In addition to this problem, it has been mentioned that the override 'button' is not a physical button, but that it represents the force the pilot applies IN ADDITION to pull through the limiter. I interpret this as follows: constant force buildup to the limiter. Then an additional '17kg' force IRL pulls the stick forward slightly, and then the pilot can further pull past the limiter if they want to override it and increase AoA. This should translate to FFB too then. Up to the limiter the FFB should not max out, so that it can actually pull forward on the stick (same time as it starts vibrating). Then once it pulled forward a bit, with some additional force I should be able to pull the stick further back (these forces are scaled of course). How do you guys experience this? Do you think the limiter could be implemented differently to FFB? Any explanation by the devs on this? Thank you for this amazing module, absolutely loving it! Edited 7 hours ago by Dentedend10 Alienware Aurora R10, Ryzen 5800X3D, RTX4080, 32GB RAM, Pimax Crystal, Winwing F18 throttle, VKB Gunfighter F14 Stick, VKB Modern Combat Grip, Logitech Rudder pedals, DOF Reality H3
AeriaGloria Posted 9 hours ago Posted 9 hours ago I like how it is now because my 25 year old sidewinder can’t do much force lol 2 Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
MAXsenna Posted 8 hours ago Posted 8 hours ago I haven't tried the module yet, while I expect it to somewhat like in the FF F-5E with its roll limiter. You "feel" extra force that you have to push through. Sent from my SM-A536B using Tapatalk
Dentedend10 Posted 7 hours ago Author Posted 7 hours ago 41 minutes ago, MAXsenna said: I haven't tried the module yet, while I expect it to somewhat like in the FF F-5E with its roll limiter. You "feel" extra force that you have to push through. Sent from my SM-A536B using Tapatalk I’ll give that a try! 1 hour ago, AeriaGloria said: I like how it is now because my 25 year old sidewinder can’t do much force lol what a relic! It could have an implementation like in racing sims where you can adjust the max force the game scales to 1 Alienware Aurora R10, Ryzen 5800X3D, RTX4080, 32GB RAM, Pimax Crystal, Winwing F18 throttle, VKB Gunfighter F14 Stick, VKB Modern Combat Grip, Logitech Rudder pedals, DOF Reality H3
AeriaGloria Posted 5 hours ago Posted 5 hours ago 2 hours ago, Dentedend10 said: I’ll give that a try! what a relic! It could have an implementation like in racing sims where you can adjust the max force the game scales to You already can, trimming force. I keep mine at 100 Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
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