d0ppler Posted 5 hours ago Posted 5 hours ago I thought this would be easy, but I simply can't find any good solution to this problem: I have a mission where the player is supposed to intercept and destroy incoming cruise missiles (Ka-65). The mission is complete when the player has taken down all cruise missiles OR the targeted object A survives the strike So I would like to trigger if there's no cruise missiles left in the zone (which is literally the whole map) AND A is alive. Any good approaches? A-10C, AV-8B, Ka-50, F-14B, F-16C, F-5E, F/A-18C, L-39, Mi-8, MiG-21, MiG-29, SA34, Spitfire, Su-27, Su-33, UH-1H
razo+r Posted 4 hours ago Posted 4 hours ago Perhaps something like If missile in zone -> Flag true And then If Flag false AND unit (at A) alive -> mission complete Or, if the missiles are supposed to strike target A, then you could measure out when the last one would impact the site and do a trigger like Time greater than AND A alive -> mission complete There are many ways to achieve it, you just have to be a bit creative.
d0ppler Posted 4 hours ago Author Posted 4 hours ago Yeah, but I was hoping it was a bit smoother way. Thanks for replying, though! I've solved it with this cheeky solution null A-10C, AV-8B, Ka-50, F-14B, F-16C, F-5E, F/A-18C, L-39, Mi-8, MiG-21, MiG-29, SA34, Spitfire, Su-27, Su-33, UH-1H
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