Prophet4no1 Posted January 12, 2010 Posted January 12, 2010 I did my first mission, the shooting range. Testing to see how much I've learned from all my practice so far before diving into full combat. Once I endd the mission (by crashing) I was awarded no points or kills at all. My logbook is all goose eggs except for deaths. As for the crash, I got a little overzelous trying to take out a tank with rockets and snapped the rotor blades. Also, is it normal for it to take three AT missles to take out a tank? Or are they cockscrewing into the ground before reaching the target? [sIGPIC][/sIGPIC]
Prophet4no1 Posted January 12, 2010 Author Posted January 12, 2010 Just found the link to the logbook fix in this forum. Guess I answered my own question with the. But still need help with the missile question. [sIGPIC][/sIGPIC]
Panzertard Posted January 12, 2010 Posted January 12, 2010 Two Vikhr may be the standard for the Abrams - three may happen in some occasions where you hit a little bit off. For most other tank units one Vikhr should be enough. The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning
Prophet4no1 Posted January 12, 2010 Author Posted January 12, 2010 There is a mix of things in the shooting rnage. Most look like Russina tanks though. Maybe they have thicker armor than the US tanks? [sIGPIC][/sIGPIC]
joey45 Posted January 12, 2010 Posted January 12, 2010 Plus some are already dead... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Prophet4no1 Posted January 12, 2010 Author Posted January 12, 2010 The dead ones are pretty easy to spot. So, I'm pretty sure I did not shoot any dead ones. But, you never know I guess. [sIGPIC][/sIGPIC]
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