ScEBlack1 Posted February 18, 2010 Posted February 18, 2010 I was playing the first mission of the GOW campaign that comes with the english version game and all was good taking out tanks and AA's and when I approached the small first town all of a sudden a tank appeared out of nowhere which was not there before, I knew there was one in the trees but this one just appeared, my question is, is this what the campaign is like? I mean spawning tanks when you get closer to certain areas? do things spawn like that when you get closer? thanks.
zdXu Posted February 19, 2010 Posted February 19, 2010 (edited) If you have SPmission and without wingmans you can check out yourself without cheating wether a mission tries to bring your heli down with "dirty" tricks or not ... (1.) open the mission-file with any texteditor. (2.) count the places of a_activate_group. There are editorfunctions to count the presence of words. If there is more than 0 finding go to step 3 otherwise this mission is ok (3.) Search for => skill = "player Notice your unitId. CLSID = {3457BB1E-523F-4C24-BBEA-58D028623F05}, unitId = 694, lat = 0.737234, skill = Player(4.) go to the filetop and search for => trigrules = (5.) search from this position downwards for => a_activate_group Check if there is something in combination with "c_unit_in_zone" AND "unitId = 694" AND a_activate_group. If you found something notice the groupid and zoneid and go to step 6. Otherwise the mission is ok. [1] = { predicate = triggerOnce, rules = { [1] = { unit = 694, predicate = c_unit_in_zone, zone = 1, }, -- end of [1] }, -- end of rules actions = { [1] = { group = 229, text = predicate = a_activate_group, seconds = 10, }, -- end of [1] }, -- end of actions comment = Su Kuz, }, -- end of [1] (6.)Go to the filetop and search for => zoneid = 1, If the zoneradius is less than 12000 than go to step 7 otherwise the mission is ok. radius = 2500, zoneId = 1, color = { (7.)Go to the top of the file and search for => coalition = (8.) Search from this position downwards for => red = (9.) If you are on russian-side search downwards for => GroupId = 229, If you are on NATO-side search upwards for => GroupId = 229, If the search has NO result/findings then the groupid = 229 is an enemy. Then the groupactivation of the groupid 229 could be problematic otherwise the mission is ok. Examples out of "Secret mission" (Georgian Havoc) These steps could be easily done with a simple small program. If so then you will realy not see any mission-detail before flying the mission. Edited February 19, 2010 by zdXu
ED Team Wags Posted February 19, 2010 ED Team Posted February 19, 2010 I was playing the first mission of the GOW campaign that comes with the english version game and all was good taking out tanks and AA's and when I approached the small first town all of a sudden a tank appeared out of nowhere which was not there before, I knew there was one in the trees but this one just appeared, my question is, is this what the campaign is like? I mean spawning tanks when you get closer to certain areas? do things spawn like that when you get closer? thanks. I seriously doubt this. The only spawned (activated) ground units are at the very start based on a random so that the battlefield is not the same every time. Please provide the mission number though and I'll take a look. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
ScEBlack1 Posted February 19, 2010 Author Posted February 19, 2010 Ok thanks wags, it is the very first mission of the campaign.
ED Team Wags Posted February 20, 2010 ED Team Posted February 20, 2010 There are no activated groups outside mission start in that phase... nor any others. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
ScEBlack1 Posted February 20, 2010 Author Posted February 20, 2010 Ok no problem, thanks Wags, looks like it is my eyes...lol.
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