169th_Moose Posted April 15, 2005 Posted April 15, 2005 Hi gang, I have a question. I've build a multiplayer MAP, How to unlock the payloads on the server to allow the players choose their payload? I dont want to force payloads or skins on them. I dont want to create pre set payloads, I want to player the ability to choose them on their own within the limits of the game. The same with their skins and number assignements. Anybody?
S77th-Paralyzer Posted April 15, 2005 Posted April 15, 2005 As long as your mission is not classified. Your clients should be able to choose their load out. Good luck!
169th_Moose Posted April 15, 2005 Author Posted April 15, 2005 As long as your mission is not classified. Your clients should be able to choose their load out. Good luck! Thanks for the fast response S!, will try it.
Bungle_uk Posted April 15, 2005 Posted April 15, 2005 Also, ensure the client aircraft are not set to the task of "nothing" or there will be no preset payloads available and players will have to make their own.
169th_Moose Posted April 15, 2005 Author Posted April 15, 2005 Also, ensure the client aircraft are not set to the task of "nothing" or there will be no preset payloads available and players will have to make their own. Task or set to CAS, un classifying seemed to do the trick.
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