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Posted

Hi gang, I have a question. I've build a multiplayer MAP, How to unlock the payloads on the server to allow the players choose their payload? I dont want to force payloads or skins on them.

 

I dont want to create pre set payloads, I want to player the ability to choose them on their own within the limits of the game. The same with their skins and number assignements.

 

Anybody?

Posted

Also, ensure the client aircraft are not set to the task of "nothing" or there will be no preset payloads available and players will have to make their own.

Posted
Also, ensure the client aircraft are not set to the task of "nothing" or there will be no preset payloads available and players will have to make their own.

 

Task or set to CAS, un classifying seemed to do the trick.

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