firesoldier845 Posted April 15, 2005 Posted April 15, 2005 Just wondered if one of these days in a patch or add-on or maybe even for the sequel if ED could add differential braking with rudder pedal axis to LOMAC or it's successor? I know there are numerous threads on how it can be done sorta with the CH profiler software, but it would be nice if we could actually have it as an option in the game. Also another thing that would be convienent would be if we could actually have different controller assignments for each plane. This way we could actually map different buttons on our sticks for different planes. It's cool that we can actually assign different commands to each button in different MODES, but also would be nice if we could have 1 setup for maybe the SU25, another for the MIGS\SU and a different one for the F-15. I know these are minor trivial things but they would be nice features. thanks - love this game anyway
ED Team Chizh Posted April 15, 2005 ED Team Posted April 15, 2005 Just wondered if one of these days in a patch or add-on or maybe even for the sequel if ED could add differential braking with rudder pedal axis to LOMAC or it's successor? I know there are numerous threads on how it can be done sorta with the CH profiler software, but it would be nice if we could actually have it as an option in the game. It's in planes. Also another thing that would be convienent would be if we could actually have different controller assignments for each plane. This way we could actually map different buttons on our sticks for different planes. It's cool that we can actually assign different commands to each button in different MODES, but also would be nice if we could have 1 setup for maybe the SU25, another for the MIGS\SU and a different one for the F-15. I know these are minor trivial things but they would be nice features. thanks - love this game anyway It's in planes for new project. Единственный урок, который можно извлечь из истории, состоит в том, что люди не извлекают из истории никаких уроков. (С) Джордж Бернард Шоу
coldcrew Posted April 16, 2005 Posted April 16, 2005 Better add mine :) If a dedicated server isn't in the plans (not planes right? :) ) how about a simple shared memory system to automate the game? It's not that difficult to program, you create a shared memory object and a two event objects, one for request notification and the other for result notification, plus one mutex to control access to the shared memory. This way external applications can send simple commands to the game like start/stop/kick high ping user/ or send automated chat messages to players. Simple stuff
firesoldier845 Posted April 16, 2005 Author Posted April 16, 2005 I think they are considering a dedicated server. But if not then your choice would be very cool. The only thing holding this game back online is that unless your playing with a squad where they setup a mission ahead of time and have someone to baby sit the host then ground missions are pretty ridiculous. I'd love to have an option like IL2 dedicated server where missions are loaded automatically where you get ground objects to take out or defend and the side that completes the mission wins. IL2 kicks butt on hyperlobby with the dedicated servers, how I wish LOMAC had the same functionality. I'm sure it's coming though, it might be a year away but I think they going to do it.
169th_Cobra Posted April 16, 2005 Posted April 16, 2005 *looks to the sky and prays for dedicated server*
Kula66 Posted April 16, 2005 Posted April 16, 2005 It's cool that we can actually assign different commands to each button in different MODES, but also would be nice if we could have 1 setup for maybe the SU25, another for the MIGS\SU and a different one for the F-15. I know these are minor trivial things but they would be nice features. thanks - love this game anyway I have this setup on my Cougar ... the Dogfight button has three positions and for me, Up is Su-25, middile is F-15 and down is A-10 - I don't really fly the 29/27/33. So, some other button configs change depending on the a/c I'm in/position of that switch ... on radar/on laser for instance. Don't know if something similar is available for CH James
firesoldier845 Posted April 16, 2005 Author Posted April 16, 2005 I guess I could do this with my X45 Mode selector, Mode 1,2,3 each for different planes. I've just found it though that I don't like to use the Saitek profiler and I can for the most part put all the key commands I need using the default LOMAC input setup it's just that for different planes there a lot of buttons not needed or needed. That's a great idea Kula and I'm going to do that in the Saitek profiler for the time being.
coldcrew Posted April 16, 2005 Posted April 16, 2005 I think they are considering a dedicated server. But if not then your choice would be very cool. The only thing holding this game back online is that unless your playing with a squad where they setup a mission ahead of time and have someone to baby sit the host then ground missions are pretty ridiculous. I'd love to have an option like IL2 dedicated server where missions are loaded automatically where you get ground objects to take out or defend and the side that completes the mission wins. IL2 kicks butt on hyperlobby with the dedicated servers, how I wish LOMAC had the same functionality. I'm sure it's coming though, it might be a year away but I think they going to do it. excellent news if it's true. Infact I decided to go ahead and try a basic automated controller for the game by sending keys to the game. I think I should be able to at least get it to send automated chat messages, quit the game and restart it for networked games. The initial loading still has to be done manually but you could probably get it to automatically restart a ground mission every x hours for example, with ample warning to players if a restart is near (if lomac doesn't crash. but 1.1 is very stable hosting from what I've seen)
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