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more than 3 monitor, with one computer per monitor


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Posted

is it possible to do that on lock on :

fsc_cbt_1.jpg

More than 3 monitors, and use one computer per monitor.

The idea is not extend the main view but really display the left and right view in the game inside many left and right monitor control by different computer to keep a hi number of FPS

 

sorry for my poor english :(

Posted (edited)

to my knowledge this has not been done yet in lofc or dcs bs

but i am as keen as you to work it out :)

imagine the performance gains.

 

the in game view options are pretty good for one pc but sharing the load as you describe would be great.

there is discussion on this here already, somewhere.

 

this looks similar to msfs where you have the game installed on each pc

and set x and y view position for every monitor as fits your layout

 

i bet you could make the a good cpu pc run the game with low graphics

maybe looking at the map was an old trick i think,

and send all the hi res views out to pc's on the lan

all with cpu's and gpu's atleast powerful enough to run one monitor each

 

we should make it a "community project"

and pool the knowledge and testing

it might be complicated and hard to imagine but

when you see some of the stuff guys here create

it might not be out of the question.

 

like running a server with clients but being allowed to view the cockpit of other players (your other views)

if it could be make possible it would have to be only for your local network, otherwise think of multiplayer :)

Edited by G3
Posted

Exporting datas including position is already made in the script for the Tacview application via export.lua.

Sending these over a network is not so complex to do.

But reading these to drive a client BS session... I don't see...

 

I never read anything and have found no knowledge about network tranfert input read by export.lua which could drive the BS software to be synchronous with another one on network.

 

But I agree it would be fantastic...

 

Maybe in the future (in standby for the time) Soft Development Toolkit for pitbuilders...

If DCS could read that and take it in consideration... hope cost nothing...

 

Maybe via the multiplayer mode... but no documentation about it...

Posted

we should make it a "community project"

and pool the knowledge and testing

it might be complicated and hard to imagine but

when you see some of the stuff guys here create

it might not be out of the question.

 

I agree with you.

that could be a good idead to make it in community for many reason.

if someone use lua export script, for tactic view can he explain how does it work exactly ?

  • 4 months later...
Posted

I never read anything and have found no knowledge about network tranfert input read by export.lua which could drive the BS software to be synchronous with another one on network.

Well, lua can be made to wait for an input, right? Usually we call this "hanging" :-) but might be put to use.

 

Cheers,

Colin

Posted

This idea would never work trying to run and sync with 3 separate instances of the sim on different computers, not for DCS anyway. The problem is not necessarily with syncing aircraft control or positioning, although that would be a major challenge to overcome. The problem is with syncing the environment around you, meaning all AI units. I assume you'd want this solution to work for all facets of the game, not just flying around aimlessly but in combat as well. Unless you can spawn AI units, update their positions and other visual elements from Lua, you're going to have disparate environments on your 3 views and it will be useless.

 

Your best bet is to buy a motherboard with 3 PCIe x16 slots, get 3 video cards, and hook up 1 or 2 monitors each. This is essentially 3 "computers" running different views. You would want a very powerful CPU in this machine though.

Posted

how would that work though? you run one instance of say FC2, BS, and you have say 3 monitors hooked up to 2 cards. What could you display on other two monitors and how without the performance hit?

[sIGPIC][/sIGPIC]

Posted

You should be able to display any view on the other 2 monitors, assuming DCS view configuration lets you specify the device. If it doesn't, I guess it wouldn't work. I can't recall DCS allowing for this, so it might not be an option. It's really something that should be supported by the engine, but maybe is not.

 

Don't get me wrong, there would definitely be a performance hit compared to running one screen on one card. If you run 3 cards, each GPU is dedicated to rendering say 1600x1200 pixels for a total of 4800x1200. Compared to one card trying to provide 4800x1200, you should get better performance. So your CPU now becomes a clear bottleneck, having to send data to 3 cards instead of 1. You would benefit a great deal from a fast CPU in this case, but that's true either way.

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