Lanzfeld Posted March 18, 2010 Posted March 18, 2010 Messing with the editor (adictive) I had a battery of 109's at an airport shell a town full of random target coordinates that was 14 km away and out of LOS. I put a bunch of enemy vehicles in the town at random and watched the fun as buildings blew up and shells landed around everyone. I had no idea you could do this!!!! New mission ideas are in my head! I wish you could hear the incomming rounds!! I checked the encyclopedia in the game but it does not list the range of guns like the 109's or MRLS. Does anyone have this info? Also....the 109's were VERY acurate. They were hitting the same spots with only a small amount of variation. I am sure they are very accurate in real life as well and if I want larger dispersion I will increase the range. I wonder if they can shell a convoy that is moving out of LOS and have a rolling barrage?!?!?:D
ED Team JimMack Posted March 18, 2010 ED Team Posted March 18, 2010 Messing with the editor (adictive) I had a battery of 109's at an airport shell a town full of random target coordinates that was 14 km away and out of LOS. I put a bunch of enemy vehicles in the town at random and watched the fun as buildings blew up and shells landed around everyone. I had no idea you could do this!!!! New mission ideas are in my head! I wish you could hear the incomming rounds!! I checked the encyclopedia in the game but it does not list the range of guns like the 109's or MRLS. Does anyone have this info? Also....the 109's were VERY acurate. They were hitting the same spots with only a small amount of variation. I am sure they are very accurate in real life as well and if I want larger dispersion I will increase the range. I wonder if they can shell a convoy that is moving out of LOS and have a rolling barrage?!?!?:D If you test, you will find that the dispersion is the standard egg (more correctly ellipse) shape. Correct - the longer the range, the larger the size of the ellipse. Having problems? Visit http://en.wiki.eagle.ru/wiki/Main_Page Dell Laptop M1730 -Vista- Intel Core 2 Duo T7500@2.2GHz, 4GB, Nvidia 8700MGT 767MB Intel i7 975 Extreme 3.2GHZ CPU, NVidia GTX 570 1.28Gb Pcie Graphics.
jpm1 Posted March 18, 2010 Posted March 18, 2010 ground units and ballistics will be improved in v2.0 :thumbup: SU-25 missions [sIGPIC][/sIGPIC]
Wilde Posted March 18, 2010 Posted March 18, 2010 I checked the encyclopedia in the game but it does not list the range of guns like the 109's or MRLS. Does anyone have this info? The M109 should have a range of about 30km. MLRS should be able to shoot targets at 40km. Both probably depending on wind speed and direction.
Galwran Posted March 19, 2010 Posted March 19, 2010 Also....the 109's were VERY acurate. They were hitting the same spots with only a small amount of variation. I am sure they are very accurate in real life as well and if I want larger dispersion I will increase the range. The manual has info about this, but if I recall correclty, artillery will shoot point fire and try to adjust their fire accordingly if the target zone is less than 100m (or 20m?). If it is bigger then arty will shoot in area fire mode.
Brit_Radar_Dude Posted March 19, 2010 Posted March 19, 2010 http://www.lockonfiles.com/forum/viewtopic.php?f=1&t=8435 Lanzfeld, see my post in answer to your same question on LockonFiles regarding arty ranges plus a bunch of other Mission Editor related stuff I thought you would want to know... [sIGPIC][/sIGPIC] Sorry Death, you lose! It was Professor Plum....
Lanzfeld Posted March 20, 2010 Author Posted March 20, 2010 Got it BRD! ...and thanks for the overflowing info! I asked in both places because I wanted to know EVERYTHING about this great system. I am having a blast!
Recommended Posts