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For Flaming Cliffs 1.0, there were many, many, many hard worked on campaigns and missions that sometimes became full scale community projects that are all now being scrapped because of 2.0, unfortunately. This is driving away players especially who can't or don't want to play online, and so they simply stick with 1.0...

 

After the bugs are dealt with in FC2 (mostly graphic problems and AI behavior on air bases, the rest of the stuff I'm getting used to), I would highly recommend creating a "mission converter" of some sort to port missions from 1.0 to 2.0.

 

 

 

Now I'm no programmer, but I think the most simplistic way to do it is to have AT LEAST the waypoints and speeds for aircraft, static objects, and vehicles to be literally copied and pasted from the old map to the new map. At the very least, if nothing else, this is at least enough to give us something to work with from any old missions we might have created, or old campaigns, such as the project Crimean Air Wars on LockOnFiles.com, one of the largest communities I know of for Lock On.

 

Ideally, I'd like the objectives, targets, speeds, altitudes, time of arrival, etc all saved as well... but that gets way more complex than just moving some X's and Y's on the game map.

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