Jump to content

Recommended Posts

Posted

Is it possible to send a message to all players, or coalition on a regular interval?

 

I know I can check the flag status of different flags, but is it possible to then send a message, for example every 5 minutes, to all players in a MP mission based on the status of those flags? Hopefully possible with out creating an individual trigger for every client unit in the mission!

 

Thanks

Posted (edited)

did you try coalition message under actions? I'm not too handy with the mission editor but you could prolly do one for both sides assuming that works in multiplayer. Should be easier than having one for each client

 

*edit* sorry I reread your post and your asking how to set it up to display the message every 5 minuites? I would assume it would be continuous action, time more, coalition message. set time more to 300 second for 5 min intervals.

Edited by Insanatrix
Posted

MISSION START(Set Flag)//FLAG IS FALSE (1)//SET FLAG(1) && MESSAGE(Flag set,10)

CONTINUOUS ACTION(Message)//TIME SINCE FLAG(1,15)//CLEAR FLAG(1) && MESSAGE(Message goes here,10) && SET FLAG(1)

 

First trigger sets Flag 1. Second trigger continuously checks if it is true, waits 15 seconds, then resets it and prints out a message.

There are only 10 types of people in the world: Those who understand binary, and those who don't.

Posted
I wonder if there are any negative perfromance effects maybe with having such a continous trigger checking for mutiple flags?

Never noticed any performance hit though, 159th have used those kind of messages quite often.

The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...