Fish Posted April 26, 2010 Posted April 26, 2010 Here is my current setup, to enable me to talk in MP, and actually hear what people are saying to me while the engine is running. I have noted that no matter which position the 'engines' is in, it has no effect. Only he master volume has an effect ? I am not using any sound mods, and would like to know how you have set it up, for MP. cheers Fish Fish's Flight Sim Videos [sIGPIC]I13700k, RTX4090, 64gb ram @ 3600, superUltraWide 5120x1440, 2560x1440, 1920x1080, Warthog, Tusba TQS, Reverb VR1000, Pico 4, Wifi6 router, 360/36 internet[/sIGPIC]
TAIPAN_ Posted May 2, 2010 Posted May 2, 2010 What happens if you go to external view and back again? This seems buggy as it changes the engine sound Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
Nate--IRL-- Posted May 2, 2010 Posted May 2, 2010 What happens if you go to external view and back again? This seems buggy as it changes the engine sound You don't always get that option in MP games unfortunately. Anyway, OP the patch will bring a new, re-built from scratch, sound engine. We are all waiting for it :) Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
EtherealN Posted May 3, 2010 Posted May 3, 2010 Open the door, then close it again, has the same effect as F2-F1. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Nate--IRL-- Posted May 3, 2010 Posted May 3, 2010 Open the door, then close it again, has the same effect as F2-F1. I can't believe I never noticed that before, Thank you very much! Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
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