Insanatrix Posted May 10, 2010 Posted May 10, 2010 My first mod for FC2 I just made my own F-15C afterburner texture. First time doing any of this so be gentle :megalol:. Feedback welcome! Sample picture here F-15CAfterburner.zip 1
Aeroscout Posted May 10, 2010 Posted May 10, 2010 I like it! I'm working one one with a bluish hue. I can't seem to find something that I really like. it's either too light or too dark. It seems you've found the right balance. Nice work :thumbup: Aero DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
Insanatrix Posted May 10, 2010 Author Posted May 10, 2010 Yeah the balance was hard to get between day and night times. I wanted something that had a light hue on the cone during the day and somewhat glowed at night. really just alot of trial and error :) What you might try for your's is using layers for each individual change and using opacity to adjust the hue and simulated glow.
Insanatrix Posted May 10, 2010 Author Posted May 10, 2010 Best I could do with blue so far from scratch.
h00t74 Posted May 10, 2010 Posted May 10, 2010 Here, Maybe this will help. 27 pages of love for ya http://www.fencecheck.com/forums/index.php/topic,626.0.html
Postal2 Posted May 10, 2010 Posted May 10, 2010 Hello to you, made in the F-15c a day pc visually rendered orange ... and a very long night pc blue. Same the link of h00t74 . Otherwise test tom mod with my new post combution and please do tell me what you think! http://server.3rd-wing.net/public/Postal2/New%20Post-Combustion%20%20v2.1%20for%2015C.rar If you can mix the texture between orange , yellow and effect blue for cone pc ! Thnaks for works. [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!
zakobi Posted May 10, 2010 Posted May 10, 2010 I can't say much on this subject, but i think the hard parts are: "When is it blue or orange, and when can you see the cone?" Is it even possible to make dynamic AB, depending on situation?
Postal2 Posted May 10, 2010 Posted May 10, 2010 I can't say much on this subject, but i think the hard parts are: "When is it blue or orange, and when can you see the cone?" Is it even possible to make dynamic AB, depending on situation? unfortunately not, not with the actual cones because they use an one texture and template which does not vary! without argument for the model 3d.:( [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!
OldCrow Posted May 10, 2010 Posted May 10, 2010 hmm this is alittle off topic, but has anyone tried animating the burners in argument 40 in their custom model? this is the same argument you can use to get blinking and rotating lights. Only problem is that you wont see tis effect on your own aircraft, only on other players aircraft its visible. (not sure in fc2 though, maybe they fixed it??) [sIGPIC]http://www.virtualredarrows.com/member_sigs/vra2012_crow.png[/sIGPIC]
xplight Posted May 10, 2010 Posted May 10, 2010 fast scratch... [sIGPIC]http://xplight.h15.ru/bdv/bdv_logo.gif[/sIGPIC] Дадим стране угля, - мелкого, но многа!
flanker1 Posted May 10, 2010 Posted May 10, 2010 @xplight: very nice! available for all fighters - the russians too?
xplight Posted May 11, 2010 Posted May 11, 2010 (edited) @xplight: very nice! available for all fighters - the russians too? Thanks Yep, for russians too... file Edited May 11, 2010 by xplight [sIGPIC]http://xplight.h15.ru/bdv/bdv_logo.gif[/sIGPIC] Дадим стране угля, - мелкого, но многа!
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