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Posted

I'm wanting to do some ground attack missions and want to deploy targets in fields etc where they are fairly easy to see. In the old LOMAC editor you could overlay a satellite image which made it easy to see fields. However in FC2 i just see topographical and sometimes these have trees etc. Is there a way to spot these easily in the editor?

 

Thanx

Posted

Nope it's not possible :(

 

You have to "feel" where is nice place to place unit.... you can use editor's layers to display trees, roads, ect things. Sometimes it helps.

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Posted

Yeah. What i think i'll need to do is just fly over the map and when i see a nice field F10 and zoom in and mark the spot and just remember it for the editor. I miss the satellite view.

 

Thanx anyway.

Posted

The best way is to use the editor's "show trees" layer in combination with the "topographic map" layer and the swinging your mouse around to see the general change in elevation around an area. Elevation is displayed on the bottom of the editor screen.

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Posted

Because they're completely separate things. You'll also find the positions in the editor don't quite match the positions within the game. For example, try making a HMMWV drive down the side of a taxiway at an airfield.

 

I did somewhere read a rumour that they're hoping to improve this in DCS: WH, so fingers crossed.

  • 2 weeks later...
Posted

i don't miss the satellite in the ME , i did , but i don't miss it anymore because the map is much smoother and i like it . in the satellite view it's very difficult not impossible to see how sheer the landscape is , so in the end it's not a big lost IMO

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