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Posted

As CAT says you won't see a list of keybinds at least until the manual is released, but most likely until you have the sim on your hard drive.

 

But to be honest I'm not sure why you'd really need them. If you're building a pit you can just configure the key commands however you like in the sim anyway. That's all I do, just use the numpad as a UFC. No need to use any of the standard key mappings, I don't.

 

 

Posted

/agree

What would be nice tho I know it wont happen is to find out the function assignments in the pit like what you see in the export and main_panel files so I could start programming my export/sioc files.

 

That'll never happen tho till its released. I love the waiting game.

Intel i7 990X, 6GB DDR3, Nvidia GTX 470 x2 SLI, Win 7 x64

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Posted
As CAT says you won't see a list of keybinds at least until the manual is released, but most likely until you have the sim on your hard drive.

 

But to be honest I'm not sure why you'd really need them. If you're building a pit you can just configure the key commands however you like in the sim anyway. That's all I do, just use the numpad as a UFC. No need to use any of the standard key mappings, I don't.

 

D'oh. I'll just keep my F4 assignments and configure A10C appropriately.

[sIGPIC][/sIGPIC]

Posted

But to be honest I'm not sure why you'd really need them. If you're building a pit you can just configure the key commands however you like in the sim anyway. That's all I do, just use the numpad as a UFC. No need to use any of the standard key mappings, I don't.

 

Well if yiou have keyboard emulator it would be nice. It took me 2 weaks of coading to program 74 switches for the Black Shark. Buy the time I got BS i was ready to go.:pilotfly:

Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR.

 

https://digitalcombatmercenaries.enjin.com/

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