gear_monkey Posted October 18, 2010 Posted October 18, 2010 I wonder if my current pc would even run the sim to an acceptable level or if I should hold off until I can afford some updates. AMD Athlon 64 X2 dual core 5600+ 4 gigs ddr2 ram eVga Nvidia 8800 gt 512meg Win xp sp3 mobo is Biostar TA785GE 128M I don't have high hopes. Thanks Win 10 64bit; 32 GB DDR4 3200 Ram; ASUS MoBo; 1TB SSD;Intel i7 8700K; GTX 1080ti 11GB; Thrustmaster Warthog;Odyssey + VR
Yellonet Posted October 18, 2010 Posted October 18, 2010 Sure it will run, maybe not max settings but medium should be ok I think. i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
Steel Jaw Posted October 18, 2010 Posted October 18, 2010 Iffy at best on medium textures IMHO. My system is barely passing grade 25-35 FPS on medium textures. Now, my bottleneck is the GPU which I plan to upgrade soon. Frankly I would not look at this sim before a pc upgrade. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
power5 Posted October 18, 2010 Posted October 18, 2010 i7 920 is iffy on Medium? What resolution? Does resolution matter in Sims? CPU is doing all the calculations on FM and stuff, is the GPU used just to render the scene and is affected by resolution. Just wondering if the CPU stuff is affected by resolution or not as much. my e4300 is showing its age for sure. I made a mission last night and after adding in wingmen and a helo flight it was crawling at down to 9 fps in some spots when other craft were in the area. Really want to upgrade to the x6 AMD stuff. But I also want more screens and more flight sim stuff like MFCDs and such. [sIGPIC][/sIGPIC] Aaron i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5 BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109
Boulund Posted October 18, 2010 Posted October 18, 2010 I'm on the following and it runs just fine for me. Up until two weeks ago I had just an old 8800GTS 640MB from 3+ years ago. Unfortunately it burnt out and I had to replace it, but still, the graphics card isn't the bottleneck here anyway... Unfortunately I didn't get to test it in DCS:W since it gave up two days before the beta release. It worked just wonderful in Black Shark and probably would have done the same here (maybe a little less because of all the fancy graphics stuff, but still good enough I'm sure). Core2Duo E6750 @ 3.2 Ghz (2.67 Ghz stock) 4GB DDR2 RAM Geforce GTX470 Windows 7 Professional 64bit Core i5-760 @ 3.6Ghz, 4GB DDR3, Geforce GTX470, Samsung SATA HDD, Dell UH2311H 1920x1080, Saitek X52 Pro., FreeTrack homemade cap w/ LifeCam VX-1000, Windows 7 Professional x64 SP1. FreeTrack in DCS A10C (64bit): samttheeagle's headtracker.dll
kylania Posted October 18, 2010 Posted October 18, 2010 I got a 2.6GHz iCore7 920, 6GB RAM, Nvidia 470 GTX and it's smooth as silk at high settings 1680x1050 windowed with all the bells and whistles turned on. There are some slowdowns/hiccups over densely populated areas but otherwise it's really nice performance. [sIGPIC][/sIGPIC] Christmas Cheer - A Landing Practice Mission : Beta Paint Schemes : HOTAS Keyboard Map : Bingo Fuel - A DCS A-10C Movie
Steel Jaw Posted October 18, 2010 Posted October 18, 2010 i7 920 is iffy on Medium? What resolution? 1920x1080 I think my GPU is the bottleneck. HOWEVER, being that this in beta, it's still finished nor optimized code so it's tooe arly for me to worry. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
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