Flаnker Posted November 8, 2010 Posted November 8, 2010 187 ShAP,ab Chernigovka download 2 Мои авиафото
TAIPAN_ Posted November 17, 2010 Posted November 17, 2010 Looks good! Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
Flаnker Posted February 28, 2011 Author Posted February 28, 2011 Su-25 461 ShAP download: http://files.lockon.ru/ru/38311/ Мои авиафото
TAIPAN_ Posted March 1, 2011 Posted March 1, 2011 thanks. I hope Ricardo does a hires cockpit for Su-25 like the Su-25t one day too. 1 Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
Gupyzer0 Posted March 1, 2011 Posted March 1, 2011 Su-25 461 ShAP download: http://files.lockon.ru/ru/38311/ Loved this one :pilotfly: 1
104th_Crunch Posted March 1, 2011 Posted March 1, 2011 thanks. I hope Ricardo does a hires cockpit for Su-25 like the Su-25t one day too. Ricardo does awesome work for sure, and I'm very thankfull for his work, but there won't be a need for a 2D texture mod after this mod! http://forums.eagle.ru/showthread.php?t=56137&highlight=su-25 NIce work on the skin Flanker! Thanks 1
Napa Posted March 1, 2011 Posted March 1, 2011 Ricardo does awesome work for sure, and I'm very thankfull for his work, but there won't be a need for a 2D texture mod after this mod! http://forums.eagle.ru/showthread.php?t=56137&highlight=su-25 NIce work on the skin Flanker! Thanks Nice! A fellow "Ricardian" :P And with a 3D cockpit too.. oh thats just perfect, seriously :joystick: Intel i7 12700k / Corsair H150i Elite Capellix / Asus TUF Z690 Wifi D4 / Corsair Dominator 32GB 3200Mhz / Corsair HW1000W / 1x Samsung SSD 970 Evo Plus 500Gb + 1 Corsair MP600 1TB / ASUS ROG Strix RTX 3080 OC V2 / Fractal Design Meshify 2 / HOTAS Warthog / TFRP Rudder / TrackIR 5 / Dell U2515h 25" Monitor 1440p
Michelange Posted March 1, 2011 Posted March 1, 2011 (edited) Thank you for such beautiful skins Please you have to correct your .lma7 file in the packs. There are 2 other files to assign the materials for this bird. [skin] file = Bazar\World\Shapes\SU-25.skins argument = 70 otherfile1 = Bazar\World\Shapes\SU-25-FONAR.skins otherfile2 = Bazar\World\Shapes\SU-25-NOSE.skins l1 = material = {"su25-fuz-center", "standart", "SU25-PAINT1-368.bmp"}; l2 = material = {"su25-wings", "standart", "SU25-PAINT2-368.bmp"}; l3 = material = {"Su-25-flap-details", "standart", "SU25-PAINT2BIS-368.bmp"}; l4 = material = {"su25-fuz-tail & fin", "standart", "SU25-PAINT3-368.bmp"}; l5 = material = {"su25-tail & stab", "standart", "SU25-PAINT4-368.bmp"}; l6 = material = {"su25-brake-L", "standart", "SU25-PAINT5-L-368.bmp"}; l7 = material = {"su-25-brake-R", "standart", "SU25-PAINT5-R-368.bmp"}; l8 = material = {"su25-fuz-nose", "standart", "SU25-PAINT6-368.bmp"}; l9 = material = {"su-25-pitot+", "standart", "SU25-PAINT6B-368.bmp"}; l10 = material = {"su25-gear-metal", "standart", "SU25-PAINT7-RUS-DEF-01.bmp"}; l11 = material = {"Su-25-gear-steel", "standart", "SU25-PAINT7-RUS-DEF-01.bmp"}; l12 = material = {"Su-25-gear-rubber", "standart", "SU25-PAINT7-RUS-DEF-01.bmp"}; l13 = material = {"su-25-fuz-details", "standart", "SU25-FUZ-DETS-368.bmp"}; l14 = material = {"SU-25-PILON", "standart", "SU25-PILON-368.bmp"}; l15 = material = {"SU-25-PILON_2", "standart", "SU25-PILON-2-368.bmp"}; l16 = material = {"Su-25-numbers-1", "standart", "rus-code-numbers-ver2-R-w-W.TGA"}; [color_scheme] country = {B2A43A73-E650-49B0-98B9-F67A53DA95FD} cnt_unit = {CC4276EE-EDB4-4EC0-BE13-4313ABDC7619} color_scheme = {17516A49-90EA-48df-A6F9-69766DA49012} color_name = 461 ShAP file = Scripts\Database\planes\Su-25.lua You didn't release the PTB-800 skins there are in conflic with the Su-25T values ? Edited March 1, 2011 by Michelange EVAC : French fighter school on LockOn: Flaming Cliffs Moding tutorials at C6
Flаnker Posted March 1, 2011 Author Posted March 1, 2011 Thank you for such beautiful skins Please you have to correct your .lma7 file in the packs. There are 2 other files to assign the materials for this bird. [skin] file = Bazar\World\Shapes\SU-25.skins argument = 70 otherfile1 = Bazar\World\Shapes\SU-25-FONAR.skins otherfile2 = Bazar\World\Shapes\SU-25-NOSE.skins l1 = material = {"su25-fuz-center", "standart", "SU25-PAINT1-368.bmp"}; l2 = material = {"su25-wings", "standart", "SU25-PAINT2-368.bmp"}; l3 = material = {"Su-25-flap-details", "standart", "SU25-PAINT2BIS-368.bmp"}; l4 = material = {"su25-fuz-tail & fin", "standart", "SU25-PAINT3-368.bmp"}; l5 = material = {"su25-tail & stab", "standart", "SU25-PAINT4-368.bmp"}; l6 = material = {"su25-brake-L", "standart", "SU25-PAINT5-L-368.bmp"}; l7 = material = {"su-25-brake-R", "standart", "SU25-PAINT5-R-368.bmp"}; l8 = material = {"su25-fuz-nose", "standart", "SU25-PAINT6-368.bmp"}; l9 = material = {"su-25-pitot+", "standart", "SU25-PAINT6B-368.bmp"}; l10 = material = {"su25-gear-metal", "standart", "SU25-PAINT7-RUS-DEF-01.bmp"}; l11 = material = {"Su-25-gear-steel", "standart", "SU25-PAINT7-RUS-DEF-01.bmp"}; l12 = material = {"Su-25-gear-rubber", "standart", "SU25-PAINT7-RUS-DEF-01.bmp"}; l13 = material = {"su-25-fuz-details", "standart", "SU25-FUZ-DETS-368.bmp"}; l14 = material = {"SU-25-PILON", "standart", "SU25-PILON-368.bmp"}; l15 = material = {"SU-25-PILON_2", "standart", "SU25-PILON-2-368.bmp"}; l16 = material = {"Su-25-numbers-1", "standart", "rus-code-numbers-ver2-R-w-W.TGA"}; [color_scheme] country = {B2A43A73-E650-49B0-98B9-F67A53DA95FD} cnt_unit = {CC4276EE-EDB4-4EC0-BE13-4313ABDC7619} color_scheme = {17516A49-90EA-48df-A6F9-69766DA49012} color_name = 461 ShAP file = Scripts\Database\planes\Su-25.lua What for this it is necessary? The skin was incorrectly established? You didn't release the PTB-800 skins there are in conflic with the Su-25T values ?I don't know as it to make Мои авиафото
Michelange Posted March 1, 2011 Posted March 1, 2011 (edited) What for this it is necessary? The skin was incorrectly established?I don't know what it will realy infuance. But I saw that the textures are declared in the 3 files. Damaged plane perhaps ? I don't know as it to makeThe PTB-800 textures are declared in PTB-800.skins the problem is there are common with Su-25T and if for example you assign a Texture to Value = 30.0 in PTB-800.skins, I think this will be the same PTB-800 skin for Su-25T and Su-25 who have the same Value = 30.0. An Modman can not share this. To be clear : Su-25Tskins have Values from 0.0 to 2.9 in the .skins files Su-25 skins have Values from 10.0 to 30.0 in the .skins files PTB-800 skins have both. Values from 0.0 to 30.0 ( 0.0 -> 2.9 for Su-25T fuel tanks, 10.0 to 30.0 for Su-25 fuel tanks) When you're adding a skin whit Modman, he will add it at the end of the list and increase the # -> for example 30.1 in PTB800.Skins and SU-25.skins. 3.0 in Su-25T.skins You have also to respect the order of Value : 0.0 - 0.1 ..->.. 1.0 - 1.1 ..->.. 2.8 - 2.9 ..->.. 10.0 - 10.1 ..->.. 30.0 - 30.1 ..... etc... It will work correctly when you're adding Su-25 fuel tank Skins one after one in PTB-800.skins, but if you're adding a Su-25T fuel tank skin between, the numbres will not be in order and you will see a PTB-800 skin for Su-25T on your Su-25 for example. The only good solution is to integrate PTB-800 skins by editing it manualy. Edited March 1, 2011 by Michelange EVAC : French fighter school on LockOn: Flaming Cliffs Moding tutorials at C6
TAIPAN_ Posted March 2, 2011 Posted March 2, 2011 Ricardo does awesome work for sure, and I'm very thankfull for his work, but there won't be a need for a 2D texture mod after this mod! http://forums.eagle.ru/showthread.php?t=56137&highlight=su-25 NIce work on the skin Flanker! Thanks Holy #%#$ That is amazing, didn't know it was possible in FC2. Did they mention any planned release date? Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
104th_Crunch Posted March 2, 2011 Posted March 2, 2011 Holy #%#$ That is amazing, didn't know it was possible in FC2. Did they mention any planned release date? It is a one man project, but he is getting lots of advise, even from ED. Like most projects of this sort, no actual date set. I read the whole thread with Goole Translate in Chrome :)
Ussuri Posted March 22, 2011 Posted March 22, 2011 (edited) http://files.lockon.ru/ru/38325/ http://files.lockon.ru/ru/38317/ http://files.lockon.ru/ru/38340/ Edited April 2, 2011 by Ussuri [sIGPIC][/sIGPIC] врачи поставили диагноз: злоупотребление табельным оружием и алкоголизм <- :drunk:
Flаnker Posted April 4, 2011 Author Posted April 4, 2011 Su-25 18 GvShAP «Normandy Neman» №02 download Мои авиафото
speckfire Posted April 6, 2011 Posted April 6, 2011 Very nice skins flanker, you have talent. I'm having little trouble with a repaint of mine where the numbers appear dark and then light up in the sunlight. Do you have any idea which layer in the template controls that? Speed is life !!!
Ussuri Posted April 7, 2011 Posted April 7, 2011 http://files.lockon.ru/ru/38570/ 1 [sIGPIC][/sIGPIC] врачи поставили диагноз: злоупотребление табельным оружием и алкоголизм <- :drunk:
speckfire Posted April 7, 2011 Posted April 7, 2011 Does anyone know which layer in the psd templates controls the light shading? Speed is life !!!
Flаnker Posted April 7, 2011 Author Posted April 7, 2011 Does anyone know which layer in the psd templates controls the light shading? In a standard template, there are no layers which do blackout. We did these layers. Мои авиафото
speckfire Posted April 7, 2011 Posted April 7, 2011 In a standard template, there are no layers which do blackout. We did these layers. Thanks Flanker. I'm going crazy figuring my problem out. When light hits the numbers, you see the colors as soon as you roll the plane and shadows come on the numbers they turn black. I guess I'll make my numbers back to solve this problem ;) Speed is life !!!
Flаnker Posted April 7, 2011 Author Posted April 7, 2011 (edited) Thanks Flanker. I'm going crazy figuring my problem out. When light hits the numbers, you see the colors as soon as you roll the plane and shadows come on the numbers they turn black. I guess I'll make my numbers back to solve this problem ;) The problem numbers with numbers is an error in game. In drawing options include "Full shades" Edited April 7, 2011 by Flаnker Мои авиафото
speckfire Posted April 7, 2011 Posted April 7, 2011 Thanks flanker I'll try it out. BTW thank you all for for all the beautiful skins. OMG now I really do appreciate the effort, time and talent that it takes. 1 Speed is life !!!
speckfire Posted April 7, 2011 Posted April 7, 2011 The problem numbers with numbers is an error in game. In drawing options include "Full shades" Yep you da man.... "Full shadows" option removes this bug. You're right ..thanks... Speed is life !!!
speckfire Posted July 2, 2011 Posted July 2, 2011 Great skin Flanker...:) Why are there a couple of Mig-29K files in the tar file? Speed is life !!!
Flаnker Posted July 2, 2011 Author Posted July 2, 2011 Great skin Flanker...:) Why are there a couple of Mig-29K files in the tar file? :shocking: I don't know as these files have got to archive. Probably it is a bug of the ModMan Мои авиафото
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