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Posted

I was just wondering if there is a way to modify the rearm loadout in DCS Blackshark to include illumination rockets. I would like to include these in the loadout for playing in multiplayer servers. Any help would be appreciated.

 

Thanks:thumbup:

[sIGPIC][/sIGPIC]

Call Sign: Warhammer

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Posted
You can, but you have to choose wich rearm slot to loose.

 

Now i can load 4xS-8OFP2 and 2xVikhr + 2x s-8OFP2

 

So this is an old thread, but rather than make a new one I'll just reply here, since I'm just repeating Sharkster64's question.

 

flanker0ne, can you can explain how one might actually make this change? No offense, but simply telling me "yes, you can do this and I did" doesn't really clear things up much. ;)

 

If I can't add a new entry into the Anti-Armor submenu, then I'd like to replace the Ferry->Empty option with 2x Vikhr and 2x S8-OM illumination rockets. If adding a new entry isn't possible, could you explain how to change the existing Empty loadout setup?

 

Thanks much.

 

Note: I know how to add them as a starting loadout in the mission editor. I'm specifically talking about editing the in-mission rearm menu in order to access them as needed.

Posted

i am really interested by a litlle tuto about that.

i did it for FC2 but DSC BS seems to be quiet different.

wich files contains the "reload graphic menu"

the "ream.lua" has a KA50 part with 31configurations but it is very difficult to understand wich one apears on wich under - menu in the multiple reload window in game.

any information would be great....:smartass:

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