Witchking Posted June 4, 2005 Posted June 4, 2005 Hi guys, I want to have the beautiful forests in FC but it also increases the buildings etc which come with the high scenes and visibility range. Is there a way to have only trees visible at max and buildings and remaining scenes at med visibility? AND Is it possible to use 5.1 surround sound in LOMAC (FC)? it doesnt seem to work. :( cheers, aquarius WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Nate--IRL-- Posted June 4, 2005 Posted June 4, 2005 the scene setting at high gives you forests, you could try lowering the visibilty range setting to improve performance. Lomac only supports 2.1 sound sorry, Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
ZoomBoy27 Posted June 4, 2005 Posted June 4, 2005 in graphics.cfg you can play around with tree distances by placing the high tree values in the medium settings. Save a copy of the original. Camera { current = "Medium"; Low { near_clip = 4; far_clip = 60000; structures = {30, 2000}; trees = {60000, 3000}; dynamic = {300, 20000}; objects = {3000, 40000}; mirage = {3000, 10000}; surface = {10000, 50000}; lights = {50, 10000}; lod = 0.7; } Medium { near_clip = 0.2; middle_clip = 4; far_clip = 80000; structures = {40, 5000}; trees = {100000, 8000}; dynamic = {300, 20000}; objects = {3000, 50000}; mirage = {3000, 15000}; surface = {14000, 80000}; lights = {100, 30000}; lod = 1; } High { near_clip = 0.2; middle_clip = 4; far_clip = 80000; structures = {200, 10000}; trees = {200000, 20000}; dynamic = {300, 20000}; objects = {5000, 80000}; mirage = {5000, 20000}; surface = {20000, 80000}; lights = {200, 80000}; lod = 1.5; } } ZoomBoy My Flight Sims Page - Link to My Blog - Sims and Things - DCS Stuff++ - Up-to-Speed Guides to the old Lockon A10A and Su-25T - Some missions [needs update]
Kula66 Posted June 4, 2005 Posted June 4, 2005 Re: trees, you could try adding a custom section to graphics.cfg (remember to backup first!) similar to the one I have below: My guess, is that the first number is the max number of objects and the second is the distance that they appear. Try playing with the values ... jcHigh { near_clip = 0.2; middle_clip = 4.; far_clip = 60000; structures = {200, 8000}; trees = {60000, 6000}; dynamic = {300, 16000}; objects = {4000, 50000}; mirage = {4000, 16000}; surface = {16000, 80000}; lights = {100, 30000}; lod = 1.3; }
Witchking Posted June 4, 2005 Author Posted June 4, 2005 wow! thanx guys! I will try to play around with it now. :) The problem is that even though scenes is on high, visibility needs to be high to see forests. so I guess I'll experiment by copying the values for trees from high to medium. cheers. :) PS::: ED PLEASE GIVE US SURROUND SOUND SUPPORT :D WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
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