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Posted

I mean the files responsible of showing the Hud in all jets? also radar if possible?

 

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Specs: 13900k @ 5.5Ghz, 64GB @ 3600Mhz, 3080Ti.

 

Posted (edited)

Same answer applies. The HUD is part of the .CMD cockpit model, which can neither be imported or exported due to the ancient nature of the tools the community is given. :noexpression: Some parts on the HUD may well be model pieces, but the code driving them is either in dll's or hard-coded... untouchable.

Edited by aaron886
Posted (edited)
The HUD symbology is done on arguments (we think).

No it's not. It's simply a flat 2D plane in the model given a specific name and no material, and then the game draws the HUD projection on it. Same with the MFD's. Although, this method only works in .CMD models...newer .LOM cockpits need to be done in the newer fashion: lots of lua scripting and writing a brand new Cockpit.dll for that specific aircraft (i.e. cockpitka50.dll). :)

Edited by Blaze

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"There will always be people with a false sense of entitlement.

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Posted

Ah ok thanks for that Blaze.

That's how we are geting some basic information onto the HUD at the moment, like airspeed, G and altitude but using the dial arguments.

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