Stretch Posted December 22, 2010 Posted December 22, 2010 Just a quick question; found the manual unhelpful in this matter ... if I have a waypoint with a manual elevation, how do I set it back to coordinate ranging? Or, asked another way, if I have a waypoint up in the sky, how do I snap it to 0 ft AGL? Tim "Stretch" Morgan 72nd VFW, 617th VFS Other handles: Strikeout (72nd VFW, 15th MEU Realism Unit), RISCfuture (BMS forums) PC and Peripherals: https://pcpartpicker.com/user/RISCfuture/saved/#view=DMp6XL Win10 x64 — BMS — DCS — P3D
MTFDarkEagle Posted December 23, 2010 Posted December 23, 2010 I'm not sure you can.. For I know you have to set the waypoint at 0ft AGL in the mission editor, or create a mark point at the waypoint manually with the TGP for example.. Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread
Frederf Posted December 23, 2010 Posted December 23, 2010 As far as I know all elevation figures for waypoints are in MSL. Editing elevation is done CDU>WPT, scratchpad the waypoint number/letter, hit the "+/-0" OSB, scratchpad elevation, enter in the [] brackets. To set a waypoint down to 0 AGL you'd need to enter in the terrain altitude of that point in MSL. I don't know of any direct way to enter elevations in AGL. 1
MTFDarkEagle Posted December 23, 2010 Posted December 23, 2010 That's quite usefull to know :) Thanks! Might be very handy for the moment you think: "you numbnuts of a mission builder" :P Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread
Frederf Posted December 23, 2010 Posted December 23, 2010 The fun part is that sometimes the elevation figure edit brackets are there and sometimes they aren't. I've seen "NO CR" a few times around, especially around the INITPOS (waypoint 0) and mark points. Then, after some twiddling that I'll never be able to recreate, I can suddenly edit these figures too. I don't understand the rules for when the elevation figure is locked and when it's not.
BlueRidgeDx Posted December 23, 2010 Posted December 23, 2010 Coordinate Ranging is only really used to find the database elevation of a waypoint that is manually entered into the CDU WAYPT page. Do you want to return to DTS mode after entering a Hot Elevation? If so, press the DATA rocker so that the target elevation is flashing on the HUD, then press the SEL rocker so that "DTS" reappears. If you're looking for the MSL altitude of the waypoint, I think you have to modify the L/L of a mission waypoint, and if Coordinate Ranging is active on the DTSAS page, then the system should return the DTSAS altitude on the EL line of the WAYPT page with a "CR" flag below it. "They've got us surrounded again - those poor bastards!" - Lt. Col. Creighton Abrams
Frederf Posted December 23, 2010 Posted December 23, 2010 (edited) I see the hot elevation thingy. That's something I hadn't been playing with up to this point. The hot vs. DTS thing seems to change between the "CDU set" waypoint elevation and the temporary figure set via the rocker switches. What I'm curious of is how does one take a waypoint, say 3000' MSL, and change that elevation to "whatever the ground elevation is under this waypoint" a.k.a. 0 AGL. Simply typing in 0 results in a 0 MSL elevation. So you're saying that if I adjust the 2D position (L/L, UTM) then the elevation will "snap to" the DTSAS terrain grid height? Seems a bit weird. Ah, so it does. Is there a less-silly way to do that? Is it possible to enter something like "A300" and get an MSL equivalent to whatever "300' AGL" is? Edited December 23, 2010 by Frederf
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