Jump to content

Recommended Posts

Posted

Hi,

 

I really respect the great effort of the ED-team to modell every aspect of the A10, but I think this effort should be spent also on the realism of ground-contact, which for now gives me not the impression of landing a real plane.

 

For example: When I run over the runway into the green with takeoff-speed, nothing speacial happens, where I would expect that at least small obstacles would do heavy damage to the plane and prevent it to hold a straight course.

 

If I have an emergency condition, I can land everywhere where the terrain looks flat, allthoug one can expect that between runways and big roads nearly nowhere in reallity the terrain would allow a save landing even for a plane with a very solid structure.

 

I know that it is not possible to modell every small obstacle which occurs in real terrain, but I think this should be modelled at least in a statistical form, where a happy landing is only possible in rare cases on open terrain.

 

Also the behavior of the A10 when landing on a proper runway seems to me way to forgiving but this is of course only my personal impression which I can't back up with any personal experience, since I have never flown a real plane by my self.

 

But I really would expect a more realistic behavior of the simulated plane when trying to do an emergency-landing on open field.

 

Sorry to bring up this topic again, I've allready opened a threat on this a time ago, but this subject is really importand for me. Please understand that there are people which don't take the main focus onto avionics and combat-realism. There is really no other flight-simulator which addresses ground-physics in the way, DCS does, the challenge of landing in Flaming Cliffs was allways great for me and with A10 this is completely gone. If it is not neccessary to bring the plane correct onto the runway because it makes no difference if you touch ground before it or roll over, or land it somewhere elese in the dessert and the only thing that happens is a broken front-gear the challenge is somewhat missing.

Posted (edited)
Hi,

 

I really respect the great effort of the ED-team to modell every aspect of the A10, but I think this effort should be spent also on the realism of ground-contact, which for now gives me not the impression of landing a real plane.

 

For example: When I run over the runway into the green with takeoff-speed, nothing speacial happens, where I would expect that at least small obstacles would do heavy damage to the plane and prevent it to hold a straight course.

 

If I have an emergency condition, I can land everywhere where the terrain looks flat, allthoug one can expect that between runways and big roads nearly nowhere in reallity the terrain would allow a save landing even for a plane with a very solid structure.

 

I know that it is not possible to modell every small obstacle which occurs in real terrain, but I think this should be modelled at least in a statistical form, where a happy landing is only possible in rare cases on open terrain.

 

Also the behavior of the A10 when landing on a proper runway seems to me way to forgiving but this is of course only my personal impression which I can't back up with any personal experience, since I have never flown a real plane by my self.

 

But I really would expect a more realistic behavior of the simulated plane when trying to do an emergency-landing on open field.

 

Sorry to bring up this topic again, I've allready opened a threat on this a time ago, but this subject is really importand for me. Please understand that there are people which don't take the main focus onto avionics and combat-realism. There is really no other flight-simulator which addresses ground-physics in the way, DCS does, the challenge of landing in Flaming Cliffs was allways great for me and with A10 this is completely gone. If it is not neccessary to bring the plane correct onto the runway because it makes no difference if you touch ground before it or roll over, or land it somewhere elese in the dessert and the only thing that happens is a broken front-gear the challenge is somewhat missing.

 

Might want to wait until the final release to judge on ground physics, they're still a WIP. If you noticed it in FC but haven't in A-10C it's probably a matter of time before it makes it into it. Of course this is just an assumption, but I would say it's safe to assume damage model and other fine details haven't yet been fully implemented.

 

I personally have found it extremely satisfying landing the A-10C, I haven't had too many botched landings to really have properly tested how the A-10C reacts to running off the runway. In FC 2 if you taxi the 25T off runway you're pretty much stuck, pretty sure that will make it into the A-10C version once it's complete.

 

Short answer, perhaps wait until final release and see if that fixes any issues you're having.

Edited by element1108
Posted

Remember that this is still very much WIP/Beta.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted

Everytime I leave the Taxiway or Runway, I get stuck everytime...

Alienware Area 51 R5 - Intel i9 7980XE (4.7 GHz), 32GB Dual Channel HyperX DDR4 XMP, Dual NVIDIA GeForce GTX 1080 Ti Graphics 11GB GDDR5X SLI, 4.5 TB combo of SSDs/HDDs, Alienware 1500 Watt Multi-GPU Power Supply, Alienware 25” 240Hz Gaming Monitor, Alienware Pro Gaming Keyboard, TM HOTAS, TM Cougar F-16C MFDs, Saitek Pro Flight Rudder Pedals, TrackIR5, Win10 Pro x64

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...