Mule Posted March 3, 2011 Posted March 3, 2011 When a JTAC says something like "attack from the North" (now please be gentle with me) does this mean i have to fly in a Southerly direction at the target. Is his point of reference when giving direction attack orders just North East South West in terms of the map i am flying in. I hope this makes sense because i am having difficulty judging where my wingman and other flights are in some missions when they give there "in from the .......North!" or wherever they fly from shouts over the radio. Fighter Pilot Podcast.
Sinky Posted March 3, 2011 Posted March 3, 2011 You want to be heading towards the target on a bearing of 180 ( south ). This way you're approaching from the north ( north being behind you ). [sIGPIC][/sIGPIC] ASUS M4A785D-M Pro | XFX 650W XXX | AMD Phenom II X4 B55 Black Edition 3.2ghz | 4GB Corsair XMS2 DHX 800mhz | XFX HD 5770 1GB @ 850/1200 | Windows 7 64bit | Logitech G35 | Logitech Mx518 | TrackIR 4 My TrackIR Profile ( Speed 1.2 / Smooth 30 ) - Right click & save as.
EtherealN Posted March 3, 2011 Posted March 3, 2011 Think of it like this: assuming that your target ever sees you before you strike, where would HE say you are coming from when he is shouting frantically over the radio? ("There's a frackin' Hog coming at us from the North guys! Take him out!") Also, to aid in maintaining Situational Awareness, remember to continually just refamiliarize yourself with the compass - just a split-second look at TAD and/or HSI - when you maneuver if you are starting to get confused. Another good idea, if terrain so permits, is to draw a simple mental map as you enter the combat zone - something like "the mountains are in the south, river in the north, sea to the west and plains to the east". Simple marks like that will go a long way to help you out in maintaining SA. Finally, if you are using TGP, remember that you do have a marker in it indicating how and where the TGP has turned relative to your nose (the moving white dot), and you have a north-reference arrow in it as well. This is very helpful when surveying an area and deciding on an ingress route. 2 [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
RodBorza Posted March 3, 2011 Posted March 3, 2011 Another good idea, if terrain so permits, is to draw a simple mental map as you enter the combat zone - something like "the mountains are in the south, river in the north, sea to the west and plains to the east". Simple marks like that will go a long way to help you out in maintaining SA. Thats ' good tip. Real pilots do that, heck, real military personnel do that to find their bearings. Also, a good thing to do with attack directions, and adding up to realism, is sending our buddy "Joe" (i.e. Wingman) to attack from one direction while you do an attack from another. This way you can try to confuse enemy air defenses and letting the enemy guessing from where the next rain of lead will come from. This is an amazing sim! 'Nuff said!:pilotfly: YouTube: SloppyDog
Mule Posted March 3, 2011 Author Posted March 3, 2011 That was all very helpful indeed many thanks for the clear and quick replys very much appreciated. 1 Fighter Pilot Podcast.
EtherealN Posted March 3, 2011 Posted March 3, 2011 Thats ' good tip. Real pilots do that, heck, real military personnel do that to find their bearings. Yup. When you just start flying it's a very nice thing to do as well. It's easy to chicken out and get nervous the first time you are out of sight of your aerodrome, but those very basic directions can get you back on your bearings pretty fast. Also, a good thing to do with attack directions, and adding up to realism, is sending our buddy "Joe" (i.e. Wingman) to attack from one direction while you do an attack from another. This way you can try to confuse enemy air defenses and letting the enemy guessing from where the next rain of lead will come from. Just make sure to deconflict properly so you don't end up flying straight into each other. :) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
CarneyUK Posted March 3, 2011 Posted March 3, 2011 Also, a good thing to do with attack directions, and adding up to realism, is sending our buddy "Joe" (i.e. Wingman) to attack from one direction while you do an attack from another. This way you can try to confuse enemy air defenses and letting the enemy guessing from where the next rain of lead will come from. Just make sure you don't send him in form the South while you attack form the North :megalol: "The sky is not the limit.....it's my playground!!" @paraglidecass
slowhand Posted March 3, 2011 Posted March 3, 2011 Just make sure you don't send him in form the South while you attack form the North :megalol: LOL That's what Friends are for no?:pilotfly::gun_rifle: [sIGPIC][/sIGPIC] SMOKE'M:smoke: IF YA GOT'M!:gun_rifle: H2o Cooler I7 9700k GA 390x MB Win 10 pro Evga RTX 2070 8Gig DD5 32 Gig Corsair Vengence, 2T SSD. TM.Warthog:joystick: :punk:, CV-1:matrix:,3x23" monitors, Tm MFD's, Saitek pro rudders wrapped up in 2 sheets of plywood:megalol:
Recommended Posts