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Sinky

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Everything posted by Sinky

  1. I had a feeling I'd seen it somewhere before.
  2. Logitech G35's by any chance? Would be comforting to know that it sounds nice through them seeing as I've still yet to get the patch. If so, how is the bass ( especially on the cannon )?
  3. Maybe, but it might not work well in this sim. There is no way the sim can tell what your eyes are focused on so it will more than likely blur things that you need to see. For example I can't see them applying DOF over the gauges or on the outside of the pit. One place I can see it working well though is using the F7 view since the vehicle is always central, might even work in the F2 & F3 views also and even in the free cam view when you lock a vehicle or aircraft, that would put a smile on movie makers faces.
  4. GAU-8 doesn't have tracer rounds as far as I'm aware.
  5. I never knew there was a DirectX 11 build in the works. I suppose we could benefit from the better multi-threading that DirectX 11 has. I've noticed, even on my budget Dx11 card that 90% of games run better in Dx11 providing you turn off Enhanced DOF and Tesselation.
  6. Yep, the rounds are supersonic so you will be dead before you hear the actual gun fire. Take this video for example: http://www.youtube.com/watch?v=xuYmn_xYB78. There is an 8 second delay between the rounds hitting and the gun being heard. Starts at 22 seconds by the way.
  7. He said so in his original post. I also think it may be resolved now.
  8. Right CTRL + Pause should display your framerate so you can see what's going on, I recommend you cap your frame rate at 30 in the graphics.cfg, inputting 29 actually gives you a 30 fps cap inside the sim. Just like sobek I'm unsure if vsync works in Black Shark since it's been a long time since I've flown it.
  9. Should be Right CTRL + Enter. Thanks for the correction paulrkiii, I didn't know that.
  10. If I remember correctly all that does is transfer the brakes from using the Left Hydraulic system to the Right ( or was it the other way round? ) in case you loose one.
  11. :lol: Maybe it is modelled then, I have no idea. Sounds to me like you were just extremely unlucky that day. :joystick:
  12. Wing's don't usually just break unless your severely overloading them so I don't think that was a failure. I usually only get CADC, GCAS and HUD failures. Believe it or not with birds set at 100% and probably over 150 hours of flying I've never had a bird strike. They used to be pretty common back in FC2. The birds are probably too scared of receiving a swift burst from the GAU.
  13. Sinky

    ACMI?

    You are correct, I remember reading that somewhere. Sometimes I wonder if I even have a brain :music_whistling:.
  14. Sinky

    ACMI?

    I've never used it but I assume TacView takes a regular track file that you have saved. You should find your tracks here 'C:\Users\YOUR NAME\Saved Games\DCS Warthog\Tracks'.
  15. You can use the in-game AVI Recorder which will render at any FPS you desire. The problem with using this at the moment is it records from a track and as you know the tracks can be buggy. This is why we have the movies folder.
  16. I'd have to disagree as I used to regularly switch between using my TM Cougar and my Cyborg X. I honestly don't notice a difference but that's because I've properly mapped my cheap stick so it's got everything I need including multiple hats bound to the same hat switch. The only thing missing really on the cheap stick is a nice switch for the speed brakes that the Cougar has. Now I don't even bother with my TM Cougar, not worth the setup hassle and I'm going to sell it. A lot of people have flown with a HOTAS for so long they can't remember what a properly mapped cheap stick is like. I had the advantage to chop and change since I didn't always have the time to set the Cougar up on the desk. Using the cheap stick I only use the mouse to flick switches and I only use the keyboard for slew to SPI, selecting the SOI, flaps and gear. There are many people around who also fly with a budget stick and have no problems.
  17. Meh it's a load of old ... anyways. How many times have we lived through what was meant to be the end of the world? I'm glad they're holding off on the patch, not many dev's do that these days. They substitute payed testers with the customer and I'm glad ED isn't like that.
  18. This is correct, forgot to mention in my other post that I will give the laser key a split second tap to get accurate ranging for a dumb CCRP release and marking points.
  19. Sounds good to me, I've still got the old HDR file but it's on disc and I haven't got around to getting it onto my pc again. Love the blurriness of the beta HDR though, not realistic but I liked how it looked and really miss it. From what you said I take it you've done the work yourself, if that's the case then thank you. I doubt anyone can say for sure, the installer reached the testers the other day so it shouldn't be long at all. They are known for creeping things up on us though :).
  20. I suspected as much, thanks. We had the same target but mine lost it's energy chasing his laser so it fell short. Huge aircraft carrier it was.
  21. Nate, does this mean we will see an option to have HDR more like the way it used to be in the beta's? Without having to use the tweak you found.
  22. I use auto-lase at 12 seconds myself. Never had a problem with it other than when flying online but I have a suspicion my bomb missed because it conflicted with my friends laser code, is this modelled?
  23. If your talking about TAR's then it's not as bad as you may think. If you can use the radios in single player in advanced mode then you won't have a problem. If your flying online with only a few people it's even easier since you don't need to juggle frequency's, just tune your UHF and select the UHF radio using the TAR's hotkey and transmit as you would normally in teamspeak.
  24. Never done it myself, I'm just waiting for the next version of TAR's, don't suppose it will take long. It should just be as simple as removing the current install and installing the last version. I'd recommend that you backup your teamspeak identity though, you can export it through Settings->Identities and you can also import it that way. The backup may not be necessary but I'd back it up in case the removal gets rid of it. Your identity has a unique code that links your permissions on teamspeak servers to yourself, if you create a new one you won't have the permissions you usually have on teamspeak. Sorry OP, back on topic now: Very nice videos, man CB nearly blew my ear drums :lol: had to knock the volume down.
  25. Hah, yeah I know what you mean. That's why I said there 'could' be good news, didn't wanna put my foot in it. :pilotfly:
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