ScEBlack1 Posted March 16, 2011 Posted March 16, 2011 I love the quick mission generator, it allows for endless fun with unique missions and is a blast. I have a question though and maybe some can help me out, it seems that when ever I get to a target area most of the targets (AAA/Sam/etc) are taken out or just about to be taken out as I find them, how do I go about not having this happen, is this because I have my Fighters (sead/cas?) set to med and my ground pounders set to med as well? should I keep my fighters and GP to a min or none at all to allow me to take out along with my wingy most of the targets? thanks all.
peacedivision Posted March 16, 2011 Posted March 16, 2011 Either air/rwy start, or edit the mission after its generated and move your helos/ai aircraft away from the battle to give yourself time to start. i7 4770k @ 4.3ghz / 16gb DDR3 1600 / GTX 770 SC 2gb
ScEBlack1 Posted March 16, 2011 Author Posted March 16, 2011 " move your helos/ai aircraft away from the battle to give yourself time to start." Yes I can try this option to see if it helps, thanks, any other people wish to chime in please do so.
RichardG Posted March 16, 2011 Posted March 16, 2011 Disable all helos and CAS aircraft on your side. This will make you the only air support for the battle.
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